Skip to main content

User Experience Re Mastered

Download User Experience Re Mastered Full eBooks in PDF, EPUB, and kindle. User Experience Re Mastered is one my favorite book and give us some inspiration, very enjoy to read. you could read this book anywhere anytime directly from your device.

User Experience Re mastered

User Experience Re mastered Book
Author : Chauncey Wilson
Publisher : Morgan Kaufmann
Release : 2010
ISBN : 9780123751140
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework. Chauncey Wilson guides the reader through each chapter, introducing each stage, explaining its context, and emphasizing its significance in the user experience lifecycle. This gives readers practical and easily applicable direction for creating web sites and web applications that ensure the ultimate experience. A must read for students, those new to the field, and anyone designing interfaces for people! *A guided, hands-on tour through the process of creating the ultimate user experience - from testing, to prototyping, to design, to evaluation *Provides tried and tested material from best sellers in Morgan Kaufmann's Series in Interactive Technologies, including leaders in the field such as Bill Buxton and Jakob Nielsen *Features never before seen material from Chauncey Wilson's forthcoming, and highly anticipated Handbook for User Centered Design

User Experience Re Mastered

User Experience Re Mastered Book
Author : Chauncey Wilson
Publisher : Morgan Kaufmann
Release : 2009-09-11
ISBN : 9780123751157
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting—a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketching; persona development; and the use of prototypes to validate and extract assumptions and requirements that exist among the product team. Part 3 presents core design principles and guidelines for website creation, along with tips and examples on how to apply these principles and guidelines. Part 4 on evaluation and analysis discusses the roles, procedures, and documents needed for an evaluation session; guidelines for planning and conducting a usability test; the analysis and interpretation of data from evaluation sessions; and user interface inspection using heuristic evaluation and other inspection methods. *A guided, hands-on tour through the process of creating the ultimate user experience – from testing, to prototyping, to design, to evaluation *Provides tried and tested material from best sellers in Morgan Kaufmann’s Series in Interactive Technologies, including leaders in the field such as Bill Buxton and Jakob Nielsen *Features never before seen material from Chauncey Wilson’s forthcoming, and highly anticipated Handbook for User Centered Design

Design User Experience and Usability UX Research and Design

Design  User Experience  and Usability  UX Research and Design Book
Author : Marcelo M. Soares,Elizabeth Rosenzweig,Aaron Marcus
Publisher : Springer Nature
Release : 2021-07-03
ISBN : 3030782212
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

This three volume set LNCS 12779, 12780, and 12781 constitutes the refereed proceedings of the 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of DUXU 2021, Part I, are organized in topical sections named: UX Design Methods and Techniques; Methods and Techniques for UX Research; Visual Languages and Information Visualization; Design Education and Practice.

Interaction in Digital News Media

Interaction in Digital News Media Book
Author : Mario Pérez-Montoro
Publisher : Springer
Release : 2018-09-12
ISBN : 3319962531
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Digital News Media (DNM) are characterized by their efforts to provide consumers with new content interaction experiences, which contrast with the more passive experiences provided by traditional news media. This book directly addresses these interaction experiences, taking the reader from underlying principles to actual practices. To meet this objective, the book undertakes a characterization of interactivity in DNM and explores the boundaries between storytelling and direct data access. It examines information visualization trends present in the media, and practices in non-fiction storytelling in the context of the current wave of VR technology. Moreover, it addresses how UX research and evaluation methods can be applied to inform the design of interactive media. It also analyzes the concept of Newsonomics and it examines the reform of intellectual property law and legislation governing authors' rights. The book concludes by analyzing the scientific production of interaction over the last 10 years, extracting the main conclusions, and highlighting the lessons that can be extracted from the previous chapters.

The User Experience Team of One

The User Experience Team of One Book
Author : Leah Buley
Publisher : Rosenfeld Media
Release : 2013-07-09
ISBN : 1933820896
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.

Human Interface and the Management of Information Information and Knowledge Design and Evaluation

Human Interface and the Management of Information  Information and Knowledge Design and Evaluation Book
Author : Sakae Yamamoto
Publisher : Springer
Release : 2014-06-07
ISBN : 3319077317
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

The two-volume set LNCS 8521 and 8522 constitutes the refereed proceedings of the Human Interface and the Management of Information thematic track, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers addressing the following major topics: visualization methods and techniques; multimodal interaction; knowledge management; information search and retrieval; supporting collaboration; design and evaluation methods and studies.

Building the SharePoint User Experience

Building the SharePoint User Experience Book
Author : Bjorn Furuknap
Publisher : Apress
Release : 2009-06-05
ISBN : 1430218975
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

The SharePoint user experience is critical in application architecture and user acceptance. Using tools available to all developers, Building the SharePoint User Experience will show you how to rebuild a SharePoint site, taking it all the way from the default out–of–the–box experience to your very own customized user experience. Along the way you will receive a solid understanding of the SharePoint architecture that will enable you to take full advantage of the capabilities of SharePoint as a platform. This will allow you to tailor the SharePoint user experience to increase the value of solutions and to work more effectively with projects. And that, of course, leads to successful SharePoint solutions in your business that your users are happy to accept and use.

Ergonomics in Design

Ergonomics in Design Book
Author : Francisco Rebelo
Publisher : AHFE International
Release : 2022-07-24
ISBN : 1958651230
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Ergonomics in Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Corporate Strategy Remastered I

Corporate Strategy  Remastered  I Book
Author : Paul Hunter
Publisher : Routledge
Release : 2020-07-14
ISBN : 1000076474
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Since 2000, more than half of the Fortune 500 companies have either gone bankrupt, been acquired, or are experiencing stagnation or decline as a result of extreme digital and social disruption. In recognition of this dilemma, Corporate Strategy (Remastered) was developed and designed to assist even the most experienced strategy practitioner tackle disruption and all aspects of change head on. This is the first book in the series; it provides a prescriptive solution to the way all approaches to strategy should be practiced. It embodies a context we refer to as Third Wave Strategy and its construct, a fully integrated Strategic Management Framework. The second volume is a fieldbook; it describes the methods and means to ensure successful implementation. An illustration of Third Wave Strategy in practice is reflected in a description of strategy deployed by the highly successful Amazon corporation. Many of the components of strategy that are included in the framework will already be familiar to the reader, while others are very new. Each of the individual components discussed are supported by examples drawn from real-life case studies. The overall value of the book is its representation of a fresh, holistic, dynamic and systemic approach to strategy in a format that, frankly, hasn’t existed before. In this book, readers are also introduced to many of the soft/human elements of strategy – the primary components that make it work. Examples of topics addressed include open strategy; communities of strategy practice; reframing; sponsive strategic thinking; systemic, cognitive strategy practice; organisational learning; and strategic business intelligence.

Brainstorming and Beyond

Brainstorming and Beyond Book
Author : Chauncey Wilson
Publisher : Newnes
Release : 2013-01-22
ISBN : 012407166X
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Brainstorming and Beyond describes the techniques for generating ideas verbally, in writing, or through sketches. The first chapter focuses on brainstorming, the foundation method for ideation, which is a complex social process building off of social psychology principles, motivational constructs, and corporate culture. Brainstorming is commonly portrayed as an easy way to generate ideas, but in reality, it is a complex social process that is often flawed in ways that are not self-evident. Chapter 2 discusses Brainwriting, which is a variation on brainstorming in which each person writes ideas down on paper and then passes the paper to a new person who reads the first set of ideas and adds new ones. Since there is no group shouting out of ideas, strong facilitation skills are not required, and more often than not, Brainwriting results greatly exceed those of group brainstorming in a shorter time because ideas are generated in a parallel, rather than serial, fashion. Brainwriting is useful when time is limited, groups are hostile, or you are dealing with a culture where shouting out wild or divergent ideas might be difficult. Finally, in Chapter 3, readers learn about Braindrawing, a method of visual brainstorming that helps practitioners generate ideas for icons, other graphics, user interface layouts, or Web page designs. Each of these methods provides readers with ways to generate, present, and evaluate ideas so they can begin building a strong foundation for product success. Learn the proper techniques for generating ideas with limited time, hostile audiences, and limited facilitation support Explores efficient processes for analyzing the value of ideas Examines ways to generate visual as well as textual ideas

Usability and Accessibility Focused Requirements Engineering

Usability  and Accessibility Focused Requirements Engineering Book
Author : Achim Ebert,Shah Rukh Humayoun,Norbert Seyff,Anna Perini,Simone D.J. Barbosa
Publisher : Springer
Release : 2016-09-08
ISBN : 3319459163
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

This book constitutes the thoroughly refereed post-conference proceedings of theFirst International Workshop on Usability and Accessibility focused RequirementsEngineering, UsARE 2012, held in Zurich, Switzerland, in June 2012 in conjunctionwith ICSE 2012, the 34th International Conference on Software Engineering, and theSecond International Workshop, UsARE 2014, held in Karlskrona, Sweden, in August2014, in the course of RE 2014, the 22nd International Requirements EngineeringConference.This book consists of 10 chapters of which 9 are extended versions of the paperspresented at the two UsARE events. Amongst them, 3 are extended versions of thepapers presented at UsARE 2012 and 6 are extended versions of papers presented atUsARE 2014 - rounded off by a new chapter that was added as authors are doingrelevant work on the same topic. The chapters are organized into three sectionsaccording to their main focus: usability and user experience, accessibility andapplications.

ArtsIT Interactivity and Game Creation

ArtsIT  Interactivity and Game Creation Book
Author : Matthias Wölfel,Johannes Bernhardt,Sonja Thiel
Publisher : Springer Nature
Release : 2022-02-09
ISBN : 3030955311
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.

Don t Make Me Think

Don t Make Me Think Book
Author : Steve Krug
Publisher : Pearson Education
Release : 2009-08-05
ISBN : 0321648781
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

Cases on Usability Engineering Design and Development of Digital Products

Cases on Usability Engineering  Design and Development of Digital Products Book
Author : Garcia-Ruiz, Miguel A.
Publisher : IGI Global
Release : 2013-05-31
ISBN : 1466640472
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Information technologies play a significant role in modern information-driven societies, making a comprehensive understanding of digital media a fundamental requisite to success. Cases on Usability Engineering: Design and Development of Digital Products provides readers with case studies and real-life examples on usability methods and techniques to test the design and development of digital products, such as web pages, video games, and mobile computer applications. Students, lecturers, and academics concentrating in computer science can use these cases to investigate how and why usability can improve the design of digital technology, offering diverse technological solutions that many academics have largely failed to disseminate. This book is part of the Advances in Human and Social Aspects of Technology series collection.

Observing the User Experience

Observing the User Experience Book
Author : Elizabeth Goodman,Mike Kuniavsky,Andrea Moed
Publisher : Elsevier
Release : 2012-09-01
ISBN : 0123848709
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Observing the User Experience: A Practitioner’s Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits of end-user research and the ways it fits into the development of useful, desirable, and successful products. Part II presents techniques for understanding people’s needs, desires, and abilities. Part III explains the communication and application of research results. It suggests ways to sell companies and explains how user-centered design can make companies more efficient and profitable. This book is meant for people involved with their products’ user experience, including program managers, designers, marketing managers, information architects, programmers, consultants, and investors. Explains how to create usable products that are still original, creative, and unique A valuable resource for designers, developers, project managers - anyone in a position where their work comes in direct contact with the end user Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its users

Handbook of Research on Modern Educational Technologies Applications and Management

Handbook of Research on Modern Educational Technologies  Applications  and Management Book
Author : Khosrow-Pour D.B.A., Mehdi
Publisher : IGI Global
Release : 2020-07-10
ISBN : 1799834778
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

As technology and technological advancements become a more prevalent and essential aspect of daily and business life, educational institutions must keep pace in order to maintain relevance and retain their ability to adequately prepare students for their lives beyond education. Such institutions and their leaders are seeking relevant strategies for the implementation and effective use of new and upcoming technologies and leadership strategies to best serve students and educators within educational settings. As traditional education methods become more outdated, strategies to supplement and bolster them through technology and effective management become essential to the success of institutions and programs. The Handbook of Research on Modern Educational Technologies, Applications, and Management is an all-encompassing two-volume scholarly reference comprised of 58 original and previously unpublished research articles that provide cutting-edge, multidisciplinary research and expert insights on advancing technologies used in educational settings as well as current strategies for administrative and leadership roles in education. Covering a wide range of topics including but not limited to community engagement, educational games, data management, and mobile learning, this publication provides insights into technological advancements with educational applications and examines forthcoming implementation strategies. These strategies are ideal for teachers, instructional designers, curriculum developers, educational software developers, and information technology specialists looking to promote effective learning in the classroom through cutting-edge learning technologies, new learning theories, and successful leadership tactics. Administrators, educational leaders, educational policymakers, and other education professionals will also benefit from this publication by utilizing the extensive research on managing educational institutions and providing valuable training and professional development initiatives as well as implementing the latest administrative technologies. Additionally, academicians, researchers, and students in areas that include but are not limited to educational technology, academic leadership, mentorship, learning environments, and educational support systems will benefit from the extensive research compiled within this publication.

Challenges of Trustable AI and Added Value on Health

Challenges of Trustable AI and Added Value on Health Book
Author : B. Séroussi,P. Weber,F. Dhombres
Publisher : IOS Press
Release : 2022-08-05
ISBN : 1643682857
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Artificial Intelligence (AI) in healthcare promises to improve the accuracy of diagnosis and screening, support clinical care, and assist in various public health interventions such as disease surveillance, outbreak response, and health system management. But the increasing importance of AI in healthcare means that trustworthy AI is vital to achieve the beneficial impacts on health anticipated by both health professionals and patients. This book presents the proceedings of the 32nd Medical Informatics Europe Conference (MIE2022), organized by the European Federation for Medical Informatics (EFMI) and held from 27 - 30 May 2022 in Nice, France. The theme of the conference was Challenges of Trustable AI and Added-Value on Health. Over 400 submissions were received from 43 countries, and were reviewed in a thorough process by at least three reviewers before being assessed by an SPC co-chair, with papers requiring major revision undergoing further review. Included here are 147 full papers (acceptance rate 54%), 23 short papers and 79 posters from the conference. Topics covered include the usual sub-domains of biomedical informatics: decision support and clinical information systems; clinical research informatics; knowledge management and representation; consumer health informatics; natural language processing; public health informatics; and privacy, ethical and societal aspects, but also innovative approaches to the collection, such as organization and analysis of data and knowledge related to health and wellbeing, as well as theoretical and applied contributions to AI methods and algorithms. Providing an overview of the latest developments in medical informatics, the book will be of interest to all those involved in the development and provision of healthcare today.

Quantifying the User Experience

Quantifying the User Experience Book
Author : Jeff Sauro,James R Lewis
Publisher : Elsevier
Release : 2012-03-16
ISBN : 0123849691
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

Quantifying the User Experience: Practical Statistics for User Research offers a practical guide for using statistics to solve quantitative problems in user research. Many designers and researchers view usability and design as qualitative activities, which do not require attention to formulas and numbers. However, usability practitioners and user researchers are increasingly expected to quantify the benefits of their efforts. The impact of good and bad designs can be quantified in terms of conversions, completion rates, completion times, perceived satisfaction, recommendations, and sales. The book discusses ways to quantify user research; summarize data and compute margins of error; determine appropriate samples sizes; standardize usability questionnaires; and settle controversies in measurement and statistics. Each chapter concludes with a list of key points and references. Most chapters also include a set of problems and answers that enable readers to test their understanding of the material. This book is a valuable resource for those engaged in measuring the behavior and attitudes of people during their interaction with interfaces. Provides practical guidance on solving usability testing problems with statistics for any project, including those using Six Sigma practices Show practitioners which test to use, why they work, best practices in application, along with easy-to-use excel formulas and web-calculators for analyzing data Recommends ways for practitioners to communicate results to stakeholders in plain English Resources and tools available at the authors’ site: http://www.measuringu.com/

UX Strategy

UX Strategy Book
Author : Jaime Levy
Publisher : "O'Reilly Media, Inc."
Release : 2015-05-20
ISBN : 1449373011
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists. Define and validate your target users through provisional personas and customer discovery techniques Conduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique value Focus your team on the primary utility and business model of your product by running structured experiments using prototypes Devise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics

Advances in Visual Informatics

Advances in Visual Informatics Book
Author : Halimah Badioze Zaman,Peter Robinson,Alan F. Smeaton,Timothy K. Shih,Sergio Velastin,Tada Terutoshi,Azizah Jaafar,Nazlena Mohamad Ali
Publisher : Springer
Release : 2017-11-13
ISBN : 3319700103
Language : En, Es, Fr & De

DOWNLOAD

Book Description :

This book constitutes the refereed proceedings of the 5th International Conference on Advances in Visual Informatics, IVIC 2017, held in Bangi, Malaysia, in November 2017. The keynote and 72 papers presented were carefully reviewed and selected from 130 submissions. The papers are organized in the following topics: Visualization and Data Driven Technology; Engineering and Data Driven Innovation; Data Driven Societal Well-being and Applications; and Data Driven Cyber Security.