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Universal Ux Design

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Universal UX Design

Universal UX Design Book
Author : Alberto Ferreira
Publisher : Morgan Kaufmann
Release : 2016-11-19
ISBN : 0128025956
Language : En, Es, Fr & De

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Book Description :

Universal UX Design: Building Multicultural User Experience provides an ideal guide as multicultural UX continues to emerge as a transdisciplinary field that, in addition to the traditional UI and corporate strategy concerns, includes socio/cultural and neurocognitive concerns that constitute one of the first steps in a truly global product strategy. In short, multicultural UX is no longer a nice-to-have in your overall UX strategy, it is now a must-have. This practical guide teaches readers about international concerns on the development of a uniquely branded, yet culturally appealing, software end-product. With hands-on examples throughout, readers will learn how to accurately predict user behavior, optimize layout and text elements, and integrate persuasive design in layout, as well as how to determine which strategies to communicate image and content more effectively, while demystifying the psychological and sociopolitical factors associated with culture. The book reviews the essentials of cognitive UI perception and how they are affected by socio-cultural conditioning, as well as how different cultural bias and expectations can work in UX design. Teaches how to optimize design using internationalization techniques Explores how to develop web and mobile internationalization frameworks Presents strategies for effectively reaching a multicultural audience Reviews the essentials of cognitive UI perception and the related effects of socio-cultural conditioning, as well as how different cultural bias and expectations can work in UX design

Universal Access in Human Computer Interaction Design Methods and User Experience

Universal Access in Human Computer Interaction  Design Methods and User Experience Book
Author : Margherita Antona,Constantine Stephanidis
Publisher : Springer
Release : 2021-06-18
ISBN : 9783030780913
Language : En, Es, Fr & De

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Book Description :

This two-volume set constitutes the proceedings of the 15th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 36 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. UAHCI 2021 includes a total of 84 regular papers; they focus on topics related to universal access methods, techniques and practices, studies on accessibility, design for all, usability, UX and technology acceptance, emotion and behavior recognition for universal access, accessible media, access to learning and education, as well universal access to virtual and intelligent assistive environments.

Universal Access in Human Computer Interaction Design and Development Approaches and Methods

Universal Access in Human   Computer Interaction  Design and Development Approaches and Methods Book
Author : Margherita Antona,Constantine Stephanidis
Publisher : Springer
Release : 2017-06-28
ISBN : 3319587064
Language : En, Es, Fr & De

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Book Description :

The three-volume set LNCS 10277-10279 constitutes the refereed proceedings of the11th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers included in the three UAHCI 2017 volumes address the following major topics: Design for All Methods and Practice; Accessibility and Usability Guidelines and Evaluation; User and Context Modelling and Monitoring and Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile Interaction; Gesture and Gaze-Based Interaction; Universal Access to Health and Rehabilitation; Universal Access to Education and Learning; Universal Access to Mobility; Universal Access to Information and Media; and Design for Quality of Life Technologies.

Universal Principles of Design Revised and Updated

Universal Principles of Design  Revised and Updated Book
Author : William Lidwell,Kritina Holden,Jill Butler
Publisher : Rockport Pub
Release : 2010-01-01
ISBN : 1592535879
Language : En, Es, Fr & De

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Book Description :

A cross-disciplinary reference of design. Pairs common design concepts with examples that illustrate them in practice.

Fixing Bad UX Designs

Fixing Bad UX Designs Book
Author : Lisandra Maioli
Publisher : Packt Publishing Ltd
Release : 2018-02-27
ISBN : 1787128229
Language : En, Es, Fr & De

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Book Description :

A practical guide filled with case studies and easy solutions to solve the most common user experience issues Key Features Understand and fix the pain points of a bad UX design to ensure greater customer satisfaction. Correct UX issues at various stages of a UX Design with the help of different methodologies for fixing bad UXs See best practices and established principles in UX with case studies illustrating these practices and principles Book Description Have your web applications been experiencing more hits and less conversions? Are bad designs consuming your time and money? This book is the answer to these problems. With intuitive case studies, you’ll learn to simplify, fix, and enhance some common, real-world application designs. You’ll look at the common issues of simplicity, navigation, appearance, maintenance, and many more. The challenge that most UX designers face is to ensure that the UX is user-friendly. In this book, we address this with individual case studies starting with some common UX applications and then move on to complex applications. Each case study will help you understand the issues faced by a bad UX and teach you to break it down and fix these problems. As we progress, you’ll learn about the information architecture, usability testing, iteration, UX refactoring, and many other related features with the help of various case studies. You’ll also learn some interesting UX design tools with the projects covered in the book. By the end of the book, you’ll be armed with the knowledge to fix bad UX designs and to ensure great customer satisfaction for your applications. What you will learn Learn about ROI and metrics in UX Understand the importance of getting stakeholders involved Learn through real cases how to fix bad UX Identify and fix UX issues using different methodologies Learn how to turn insights and finding into practical UX solutions Learn to validate, test and measure the UX solutions implemented Learn about UX refactoring Who this book is for This book is for anyone confronted with a poorly designed UX. It is ideal for UX professionals who want to solve problems with existing UX designs, and UX designers who want to enhance their designs or analyze and rectify where they went wrong.

1 1 Scale UX Design Sketchbook Universal IOS

1 1 Scale UX Design Sketchbook   Universal IOS Book
Author : Subcosm
Publisher : Unknown
Release : 2017-03-10
ISBN : 9781544038513
Language : En, Es, Fr & De

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Book Description :

For detailed product PHOTOS, see subcosm.com The world's most successful apps get their start when a designer puts pencil to paper. 1:1 Scale UX Design Sketchbooks bring ease and accuracy to the critical early stages of mobile design. Right-hand pages feature 1:1 scale (actual size) iPhone 7 Plus and Apple Watch templates. The left-hand pages feature a 1:1 scale 9.7" iPad Pro template. The background is lined for notes. To facilitate spacing and alignment, a subtle dot grid is applied to the screen area of each device. Carefully designed just for this sketchbook, the grid's primary pattern is bisected by a lighter, more dense secondary pattern for more detailed work. Center marks are provided along the screen borders and at dead center. 1:1 scale 9.7" iPad Pro templates 1:1 scale iPhone 7 templates 1:1 scale 42mm Apple Watch templates Dot grid with two levels of detail 80 iOS app icon templates at actual home screen size 30 watchOS app icon templates 1 Apple Watch home screen layout with icon templates at 1:1 scale 150 numbered pages 8.5" x 11" Also available in individual variants for iPhone 7 Plus, iPad Pro and Apple Watch.

Universal Design 2021 From Special to Mainstream Solutions

Universal Design 2021  From Special to Mainstream Solutions Book
Author : I. Verma
Publisher : IOS Press
Release : 2021-07
ISBN : 1643681915
Language : En, Es, Fr & De

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Book Description :

Universal Design is a process for creating an equitable and sustainable society. It is a concept committed to recognizing and accepting each individual’s potential and characteristics, and promoting the realization of a built environment that does not stigmatize users, but enables everyone to participate fully in their community. This book presents 32 articles from the 5th International Conference on Universal Design (UD2021). Previous Universal Design conferences have been organized biennially, but the 2020 conference was postponed due to COVID-19 restrictions, and eventually held online from 9 - 11 June 2021. UD2021 brings together a multidisciplinary group of experts from around the world to share knowledge and best practice with the common goal of shaping the way we design; avoiding stereotyped or discriminatory views and solutions that could stigmatize particular groups of people. The articles are organized into chapters under seven broad themes: universal design and inclusive design; user experience and co-design; access to education and learning environment; web accessibility and usability of technology; architecture and the built environment; mobility and transport; and designing for older people. The current situation has highlighted not only the importance of web accessibility, the user-friendliness of interfaces and remote connections; during the last year, the importance and quality of our daily living environment, access to services and green space has also become ever more obvious. This book will be of particular interest to those working to enable all those with disabilities or impairments to live independently and participate fully in all aspects of life.

Smashing UX Design

Smashing UX Design Book
Author : Jesmond Allen,James Chudley
Publisher : John Wiley & Sons
Release : 2012-05-03
ISBN : 0470970626
Language : En, Es, Fr & De

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Book Description :

Download Smashing UX Design book written by Jesmond Allen,James Chudley, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Design User Experience and Usability Novel User Experiences

Design  User Experience  and Usability  Novel User Experiences Book
Author : Aaron Marcus
Publisher : Springer
Release : 2016-07-04
ISBN : 3319403559
Language : En, Es, Fr & De

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Book Description :

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.

Creating Inclusive Libraries by Applying Universal Design

Creating Inclusive Libraries by Applying Universal Design Book
Author : Carli Spina
Publisher : Rowman & Littlefield
Release : 2021-06-07
ISBN : 1538139790
Language : En, Es, Fr & De

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Book Description :

This book offers a thorough and engaging introduction to Universal Design and concrete examples of how these principles can be applied at libraries of all sizes, types, and budgets.

The Human Factor in Machine Translation

The Human Factor in Machine Translation Book
Author : Sin-wai Chan
Publisher : Routledge
Release : 2018-05-08
ISBN : 1351376241
Language : En, Es, Fr & De

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Book Description :

Machine translation has become increasingly popular, especially with the introduction of neural machine translation in major online translation systems. However, despite the rapid advances in machine translation, the role of a human translator remains crucial. As illustrated by the chapters in this book, man-machine interaction is essential in machine translation, localisation, terminology management, and crowdsourcing translation. In fact, the importance of a human translator before, during, and after machine processing, cannot be overemphasised as human intervention is the best way to ensure the translation quality of machine translation. This volume explores the role of a human translator in machine translation from various perspectives, affording a comprehensive look at this topical research area. This book is essential reading for anyone involved in translation studies, machine translation or interested in translation technology.

The Best Interface Is No Interface

The Best Interface Is No Interface Book
Author : Golden Krishna
Publisher : New Riders
Release : 2015-01-31
ISBN : 0133890422
Language : En, Es, Fr & De

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Book Description :

Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom. Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter. Are you sick? There’s an app for that! Need to pray? There’s an app for that! Dead? Well, there’s an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic. There’s a better way. In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you’re working in technology, or just wary of a gadget-filled future, you’ll be enlighted and entertained while discovering that the best interface is no interface.

97 Things Every UX Practitioner Should Know

97 Things Every UX Practitioner Should Know Book
Author : Daniel Berlin
Publisher : "O'Reilly Media, Inc."
Release : 2021-05-11
ISBN : 1492085146
Language : En, Es, Fr & De

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Book Description :

Tap into the wisdom of experts to learn what every UX practitioner needs to know. With 97 short and extremely useful articles, you'll discover new approaches to old problems, pick up road-tested best practices, and hone your skills through sound advice. Working in UX involves much more than just creating user interfaces. UX teams struggle with understanding what's important, which practices they should know deeply, and what approaches aren't helpful at all. With these 97 concise articles, editor Dan Berlin presents a wealth of advice and knowledge from experts who have practiced UX throughout their careers. Bring Themes to Exploratory Research--Shanti Kanhai Design for Content First--Marli Mesibov Design for Universal Usability--Ann Chadwick-Dias Be Wrong on Purpose--Skyler Ray Taylor Diverse Participant Recruiting Is Critical to Authentic User Research--Megan Campos Put On Your InfoSec Hat to Improve Your Designs--Julie Meridian Boost Your Emotional Intelligence to Move from Good to Great UX--Priyama Barua

Design User Experience and Usability Practice and Case Studies

Design  User Experience  and Usability  Practice and Case Studies Book
Author : Aaron Marcus,Wentao Wang
Publisher : Springer
Release : 2019-07-10
ISBN : 3030235351
Language : En, Es, Fr & De

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Book Description :

The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.

UX for the Web

UX for the Web Book
Author : Marli Ritter,Cara Winterbottom
Publisher : Packt Publishing Ltd
Release : 2017-09-28
ISBN : 1787126161
Language : En, Es, Fr & De

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Book Description :

Learn how UX and design thinking can make your site stand out from the rest of the internet. About This Book Learn everything you need to know about UX for your Web Design. Design B2B, B2C websites that stand out from the competitors with this guide Enhance your business by improving customer accessibility and retention. Who This Book Is For If you're a designer, developer, or just someone who has the desire to create websites that are not only beautiful to look at but also easy to use and fully accessible to everyone, including people with special needs, UX for the Web will provide you with the basic building blocks to achieve just that. What You Will Learn Discover the fundamentals of UX and the User-Centered Design (UCD) Process. Learn how UX can enhance your brand and increase user retention Learn how to create the golden thread between your product and the user Use reliable UX methodologies to research and analyze data to create an effective UX strategy Bring your UX strategy to life with wireframes and prototypes Set measurable metrics and conduct user tests to improve digital products Incorporate the Web Content Accessibility Guidelines (WCAG) to create accessible digital products In Detail If you want to create web apps that are not only beautiful to look at, but also easy to use and fully accessible to everyone, including people with special needs, this book will provide you with the basic building blocks to achieve just that. The book starts with the basics of UX, the relationship between Human-Centered Design (HCD), Human-Computer Interaction (HCI), and the User-Centered Design (UCD) Process; it gradually takes you through the best practices to create a web app that stands out from your competitors. You'll also learn how to create an emotional connection with the user to increase user interaction and client retention by different means of communication channels. We'll guide you through the steps in developing an effective UX strategy through user research and persona creation and how to bring that UX strategy to life with beautiful, yet functional designs that cater for complex features with micro interactions. Practical UX methodologies such as creating a solid Information Architecture (IA), wireframes, and prototypes will be discussed in detail. We'll also show you how to test your designs with representative users, and ensure that they are usable on different devices, browsers and assistive technologies. Lastly, we'll focus on making your web app fully accessible from a development and design perspective by taking you through the Web Content Accessibility Guidelines (WCAG). Style and Approach This is an easy-to-understand step-by-step guide with full of examples to that will help you in creating good UX for your web applications.

Eye Tracking in User Experience Design

Eye Tracking in User Experience Design Book
Author : Jennifer Romano Bergstrom,Andrew Schall
Publisher : Elsevier
Release : 2014-03-12
ISBN : 0124167098
Language : En, Es, Fr & De

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Book Description :

Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users. Includes highly relevant examples and information for those who perform user research and design interactive experiences Written by numerous experts in user experience and eye tracking. Highly relevant to anyone interested in eye tracking & UX design Features contemporary eye tracking research emphasizing the latest uses of eye tracking technology in the user experience industry.

Librarians and Instructional Designers

Librarians and Instructional Designers Book
Author : Joe Eshleman,Richard Moniz,Karen Mann,Kristen Eshleman
Publisher : American Library Association
Release : 2016-07-29
ISBN : 0838914780
Language : En, Es, Fr & De

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Book Description :

With a firm foundation on best practices drawn from a variety of institutions, this book maps out a partnership between academic librarians and instructional designers that will lead to improved outcomes.

Challenges and Opportunities for SMEs in Industry 4 0

Challenges and Opportunities for SMEs in Industry 4 0 Book
Author : Ahmad, Noor Hazlina,Iqbal, Qaisar,Halim, Hasliza Abdul
Publisher : IGI Global
Release : 2020-03-20
ISBN : 1799825795
Language : En, Es, Fr & De

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Book Description :

Small and medium enterprises (SMEs) have been widely acknowledged to be an important agent of development because of their potential for addressing unemployment, inequality, and poverty, as well as promoting inclusiveness in economic development. The sector is critical for achieving the country’s sustainable growth. However, there is a lack of research on the adaptations SMEs are making in today’s technologically driven market. Challenges and Opportunities for SMEs in Industry 4.0 is a collection of innovative research on the methods and applications of modern business development and innovative strategies for small and medium enterprises in the age of smart industrialism. This book features a wide range of topics including business intelligence, collaborative manufacturing, and organizational networking. This reference source is ideally designed for managers, policymakers, economists, entrepreneurs, strategists, researchers, industrialists, academicians, educators, and students.

HCI and User Experience Design

HCI and User Experience Design Book
Author : Aaron Marcus
Publisher : Springer
Release : 2015-12-03
ISBN : 1447167449
Language : En, Es, Fr & De

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Book Description :

This book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.

Universal Methods of Design

Universal Methods of Design Book
Author : Bruce Hanington,Bella Martin
Publisher : Rockport Publishers
Release : 2012-02-01
ISBN : 1610581997
Language : En, Es, Fr & De

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Book Description :

This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and used by cross-disciplinary teams in nearly any design project. Methods and techniques are organized alphabetically for ongoing, quick reference. Each method is presented in a two-page format. The left-hand page contains a concise description of the method, accompanied by references for further reading. On the right-hand page, images and cases studies for each method are presented visually. The relevant phases for design application are highlighted as numbered icons along the right side of the page, from phases 1 (planning) through 5 (launch and monitor). Build more meaningful products with these methods and more: A/B Testing, Affinity Diagramming, Behavioral Mapping, Bodystorming, Contextual Design, Critical Incident Technique, Directed Storytelling, Flexible Modeling, Image Boards, Graffiti Walls, Heuristic Evaluation, Parallel Prototyping, Simulation Exercises, Touchstone Tours, and Weighted Matrix. This essential guide: Dismantles the myth that user research methods are complicated, expensive, and time-consuming Creates a shared meaning for cross-disciplinary design teams Illustrates methods with compelling visualizations and case studies Characterizes each method at a glance Indicates when methods are best employed to help prioritize appropriate design research strategies Universal Methods of Design is an essential resource for designers of all levels and specializations.