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Software Engineering For Embedded Systems

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Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Robert Oshana,Mark Kraeling
Publisher : Newnes
Release : 2019-06-21
ISBN : 0128094338
Language : En, Es, Fr & De

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Book Description :

Software Engineering for Embedded Systems: Methods, Practical Techniques, and Applications, Second Edition provides the techniques and technologies in software engineering to optimally design and implement an embedded system. Written by experts with a solution focus, this encyclopedic reference gives an indispensable aid on how to tackle the day-to-day problems encountered when using software engineering methods to develop embedded systems. New sections cover peripheral programming, Internet of things, security and cryptography, networking and packet processing, and hands on labs. Users will learn about the principles of good architecture for an embedded system, design practices, details on principles, and much more. Provides a roadmap of key problems/issues and references to their solution in the text Reviews core methods and how to apply them Contains examples that demonstrate timeless implementation details Users case studies to show how key ideas can be implemented, the rationale for choices made, and design guidelines and trade-offs

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Robert Oshana,Mark Kraeling
Publisher : Unknown
Release : 2013
ISBN : 9780124159174
Language : En, Es, Fr & De

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Book Description :

Software Engineering for Embedded Systems clearly explains the software engineering tools and techniques needed to optimally design and implement embedded systems in contexts sure as networking, storage, and automotive applications. Written by experts with a solutions focus, this encyclopedic reference is a useful aid to tackling typical problems and issues, including: Architecture and design patterns Hardware interfaces Embedded operating systems, including Linux and Android Memory, performance, and power optimization User interface considerations Software development tools Testing and quality control Advanced guidelines for multicore software development Includes contributions from: Frank Schirrmeister, Shelly Gretlein, Bruce Douglass, Erich Styger, Gary Stringham, Jean Labrosse, Jim Trudeau, Mike Brogioli, Mark Pitchford, Catalin Dan Udma, Markus Levy, Pete Wilson, Whit Waldo, Inga Harris, Xinxin Yang, Srinivasa Addepalli, Andrew McKay, Mark Kraeling and Robert Oshana. Clearly lays out key problems and issues, and how to solve them Examples demonstrate proven implementation details Practical case studies cover examples of multicore programming, sensor programming, user interface design, and performance engineering

Component Based Software Development for Embedded Systems

Component Based Software Development for Embedded Systems Book
Author : Colin Atkinson,Christian Bunse,Hans-Gerhard Gross,Christian Peper
Publisher : Springer Science & Business Media
Release : 2005-12-12
ISBN : 3540306447
Language : En, Es, Fr & De

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Book Description :

Embedded systems are ubiquitous. They appear in cell phones, microwave ovens, refrigerators, consumer electronics, cars, and jets. Some of these embedded s- tems are safety- or security-critical such as in medical equipment, nuclear plants, and X-by-wire control systems in naval, ground and aerospace transportation - hicles. With the continuing shift from hardware to software, embedded systems are increasingly dominated by embedded software. Embedded software is complex. Its engineering inherently involves a mul- disciplinary interplay with the physics of the embedding system or environment. Embedded software also comes in ever larger quantity and diversity. The next generation of premium automobiles will carry around one gigabyte of binary code. The proposed US DDX submarine is e?ectively a ?oating embedded so- ware system, comprising 30 billion lines of code written in over 100 programming languages. Embedded software is expensive. Cost estimates are quoted at around US$15– 30 per line (from commencement to shipping). In the defense realm, costs can range up to $100, while for highly critical applications, such as the Space Shuttle, the cost per line approximates $1,000. In view of the exponential increase in complexity, the projected costs of future embedded software are staggering.

Software Engineering for Embedded Systems 2nd Edition

Software Engineering for Embedded Systems  2nd Edition Book
Author : Robert Oshana,Mark Kraeling
Publisher : Unknown
Release : 2019
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

Software Engineering for Embedded Systems: Methods, Practical Techniques, and Applications, Second Edition provides the techniques and technologies in software engineering to optimally design and implement an embedded system. Written by experts with a solution focus, this encyclopedic reference gives an indispensable aid on how to tackle the day-to-day problems encountered when using software engineering methods to develop embedded systems. New sections cover peripheral programming, Internet of things, security and cryptography, networking and packet processing, and hands on labs. Users will learn about the principles of good architecture for an embedded system, design practices, details on principles, and much more. Provides a roadmap of key problems/issues and references to their solution in the text Reviews core methods and how to apply them Contains examples that demonstrate timeless implementation details Users case studies to show how key ideas can be implemented, the rationale for choices made, and design guidelines and trade-offs.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Jean J. Labrosse
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072407
Language : En, Es, Fr & De

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Book Description :

Real-time operating systems (RTOS) are ubiquitous in embedded systems. This chapter explains what a real-time kernel is and what services it provides the product developer, and explains some of the internals of a kernel. A kernel is a component of an RTOS. In this chapter, we’ll look at task management, interrupt handling, scheduling, context switching, time management, resource management, message passing, priority inversions and much more.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Robert Oshana
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072334
Language : En, Es, Fr & De

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Book Description :

An embedded system is a computer system designed for a specific function within a larger system, and often has one or more real-time computing constraints. It is embedded as part of a larger device which can include hardware and mechanical parts. This is in stark contrast to a general-purpose computer, which is designed to be flexible and meet a wide range of end-user needs. The methods, techniques, and tools for developing software systems that were successfully applied to general purpose computing are not as readily applicable to embedded computing. Software systems running on networks of mobile, embedded devices must exhibit properties that are not always required of more traditional systems such as near-optimal performance, robustness, distribution, dynamism, and mobility. This chapter will examine the key properties of software systems in the embedded, resource-constrained, mobile, and highly distributed world. The applicability of mainstream software engineering methods is assessed and techniques (e.g., software design, component-based development, software architecture, system integration and test) are also discussed in the context of this domain. This chapter will overview embedded and real-time systems.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Bruce Douglass
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072369
Language : En, Es, Fr & De

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Book Description :

The software architecture of embedded computing systems is a depiction of the system as a set of structures that aids in the reasoning and understanding of how the system will behave. Software architecture acts as the blueprint for the system as well as the project developing it. The architecture is the primary framework of important embedded system qualities such as performance, modifiability, and security, none of which can be achieved without a unifying architectural vision. Architecture is an artifact for early analysis to ensure that a design approach will lead to an acceptable system. This chapter will discuss the details of these aspects of embedded software architectures.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Gary Stringham
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072385
Language : En, Es, Fr & De

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Book Description :

This chapter discusses the interface that hardware provides for the embedded software. It discusses the registers and interrupts that provide that interface. But there is more; there are the human aspects of getting the hardware team and the embedded software team to collaborate on the project. Collaboration is needed during the design phase, the co-development phase, the integration phase, and the debugging phase and this chapter discusses those concepts. Several hardware design aspects are discussed that improve the quality of the product and software design aspects are discussed to help support hardware versions.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Robert Oshana
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072423
Language : En, Es, Fr & De

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Book Description :

Embedded systems often have one or more real-time requirements. The complexity of modern embedded software systems requires a systematic approach for achieving these performance targets. An ad hoc process can lead to missed deadlines, poorly performing systems and cancelled projects. There is a maturity required to define, manage, and deliver on multiple real-time performance requirements. Software performance engineering (SPE) is a discipline within the broader systems engineering area that can improve the maturity of the performance engineering process. SPE is a systematic, quantitative approach to constructing software systems that meet performance objectives. SPE is a software-oriented approach; it focuses on architecture, design, and implementation choices. It focuses on the activities, techniques, and deliverables that are applied at every phase of the embedded software development life-cycle, especially responsiveness and scalability, to ensure software is being architected and implemented to meet the performance-related requirements of the system.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Shelley Gretlein
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072350
Language : En, Es, Fr & De

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Book Description :

Creating a model for your embedded system provides a time- and cost-effective approach to the development of simple or incredibly complex dynamic control systems, all based on a single model maintained in a tightly integrated software suite. Using modern modeling software tools you can design and perform initial validation in off-line simulation. These models then form the basis for all subsequent development stages. Creating models for your embedded design provides numerous advantages over the traditional design approach. Using this approach – combined with hardware prototyping – you reduce the risk of mistakes and shorten the development cycle by performing verification and validation testing throughout the development instead of only during the final testing stage. Design evaluations and predictions can be made much more quickly and reliably with a system model as a basis. This iterative approach results in improved designs, in terms of both performance and reliability. The cost of resources is reduced, because of reusability of models between design teams, design stages, and various projects and the reduced dependency on physical prototypes. Development errors and overhead can be reduced through the use of automatic code-generation techniques. These advantages translate to more accurate and robust control designs, shorter time to market, and reduced design cost.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Frank Schirrmeister
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072342
Language : En, Es, Fr & De

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Book Description :

When planning the development of modern embedded systems, hardware and software cannot be considered independently. Over the last two decades chip and system complexity has seen an enormous amount of growth, while more and more system functionality has moved from dedicated hardware implementation into software executing on general-purposed embedded processors. By 2010 the development effort for software had outgrown the development efforts for hardware, and the complexity trend continues in favor of software. Traditional design techniques such as independent hardware and software design are being challenged due to heterogeneous models and applications being integrated to create a complex system on chip. Using proper techniques of hardware-software codesign, designers consider the trade-offs in the way hardware and software components of a system work together to exhibit a specified behavior, given a set of performance goals and technology. This chapter will cover these topics.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Mark Kraeling
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072393
Language : En, Es, Fr & De

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Book Description :

This chapter provides some guidelines that are commonly used in embedded software development. It starts with principles of programming, including readability, testability, and maintainability. The chapter then proceeds with discussing how to start an embedded software project, including considerations for hardware, file organization, and development guidelines. The focus then shifts to programming guidelines that are important to any software development project, which includes the importance of a syntax coding standard. The chapter concludes with descriptions of variables and definitions and how they are typically used in an embedded software project.

Embedded and Real Time System Development A Software Engineering Perspective

Embedded and Real Time System Development  A Software Engineering Perspective Book
Author : Mohammad Ayoub Khan,Saqib Saeed,Ashraf Darwish,Ajith Abraham
Publisher : Springer
Release : 2013-11-19
ISBN : 3642408885
Language : En, Es, Fr & De

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Book Description :

Nowadays embedded and real-time systems contain complex software. The complexity of embedded systems is increasing, and the amount and variety of software in the embedded products are growing. This creates a big challenge for embedded and real-time software development processes and there is a need to develop separate metrics and benchmarks. “Embedded and Real Time System Development: A Software Engineering Perspective: Concepts, Methods and Principles” presents practical as well as conceptual knowledge of the latest tools, techniques and methodologies of embedded software engineering and real-time systems. Each chapter includes an in-depth investigation regarding the actual or potential role of software engineering tools in the context of the embedded system and real-time system. The book presents state-of-the art and future perspectives with industry experts, researchers, and academicians sharing ideas and experiences including surrounding frontier technologies, breakthroughs, innovative solutions and applications. The book is organized into four parts “Embedded Software Development Process”, “Design Patterns and Development Methodology”, “Modelling Framework” and “Performance Analysis, Power Management and Deployment” with altogether 12 chapters. The book is aiming at (i) undergraduate students and postgraduate students conducting research in the areas of embedded software engineering and real-time systems; (ii) researchers at universities and other institutions working in these fields; and (iii) practitioners in the R&D departments of embedded system. It can be used as an advanced reference for a course taught at the postgraduate level in embedded software engineering and real-time systems.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Inga Harris
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072547
Language : En, Es, Fr & De

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Book Description :

This chapter introduces the automotive system, which is unlike any other, characterized by its rigorous planning, architecting, development, testing, validation and verification. The physical task of writing embedded software for automotive applications versus other application areas is not significantly different from other embedded systems, but the key differences are the quality standards which must be followed for any development and test project. To write automotive software the engineer needs to understand how and why the systems have evolved into the complex environment it is today. They must be aware of the differences and commonalties between the automotive submarkets. They must be familiar with the applicable quality standards and why such strict quality controls exist, along with how quality is tested and measured, all of which are described in this chapter with examples of the most common practices. This chapter introduces various processes to help software engineers write high-quality, fault-tolerant, interoperable code such as modeling, autocoding and advanced trace and debug assisted by the emergence of the latest AUTOSAR and ISO26262 standards, as well as more traditional standards such as AEC, OBD-II and MISRA.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Bruce Douglass
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072539
Language : En, Es, Fr & De

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Book Description :

Agile software development is a set of software development techniques based on iterative development. Requirements and software systems evolve through collaboration between self-organizing, cross-functional teams. Agile development supports adaptive planning, evolutionary development and delivery, and a time-boxed iterative approach. The goal of agile is rapid and flexible response to change. Agile is a conceptual framework which promotes interactions throughout the development cycle. Applying agile to embedded software projects introduces some unique challenges, such as more difficulty effectively testing evolving software features, because the corresponding hardware may not be available in time, less freedom to make changes, due to the fact that the corresponding hardware change may have an unacceptably high cost, and less ability for “learn as you go” approaches, considering the hardware construction may demand a more upfront style of planning and design. This chapter will introduce agile software development and show how to apply these techniques to an embedded system.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Robert Oshana
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072466
Language : En, Es, Fr & De

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Book Description :

When designing an embedded system, special care must be taken when you design the user interface. For simple devices, simple text, command buttons, and LEDs are adequate. For more complex systems, full graphical user interfaces and touch panels are required. User interface design focuses on the following key areas: (a) the design of interfaces between different software components, (b) the design of interfaces between the software and other nonhuman producers and consumers of information, and (c) the design of the interface between a human and the computer. This chapter will focus on the process, guidelines, human factors and techniques required to design an effective user interface.

Design Patterns for Embedded Systems in C

Design Patterns for Embedded Systems in C Book
Author : Bruce Powel Douglass
Publisher : Elsevier
Release : 2010-11-03
ISBN : 9780080959719
Language : En, Es, Fr & De

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Book Description :

A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Mark Kraeling
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072504
Language : En, Es, Fr & De

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Book Description :

In this chapter, we cover the aspects of developing safety-critical software. The first part of the chapter covers project planning, and the crucial steps that are needed to scope the effort and getting started. It offers insights into managing safety-critical requirements and how to meet them during the development. Key strategies for project management are also provided. The second part of the chapter goes through an analysis of faults, failures, and hazards. It includes a description of risk analysis. The next part of the chapter covers a few safety-critical architectures that could be used for an embedded system. The final part of the chapter covers software implementation guidelines for safety-critical software development.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Whitson G Waldo
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072520
Language : En, Es, Fr & De

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Book Description :

This chapter provides information to successfully organize and manage any embedded software project or program. It introduces quality systems, the OSI model of architecting software into stacks, several software development models and ways in which teams may be organized, and overviews communications. Managing the constraints of scope, schedule, costs including resources, quality, and customer satisfaction fully addresses all the work and activities of any project or program. The natural progression of software development from its concept through its life-cycle until release is discussed. Tools are presented for successful planning and execution of resource management, risk management, problem solving, and the traceability of work extending from requirements to respective engineering responses to testing against those software specifications.

Software Engineering for Embedded Systems

Software Engineering for Embedded Systems Book
Author : Jim Trudeau
Publisher : Elsevier Inc. Chapters
Release : 2013-04-01
ISBN : 0128072415
Language : En, Es, Fr & De

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Book Description :

This chapter explores the unique challenges that limit reuse in embedded systems, and strategies to overcome them. It explores what limits reuse, and traditional approaches to overcome the limitations such as a hardware abstraction layer or an RTOS porting layer. It does not stop there. The shortcomings of layered software drive a desire for highly optimized reusable software components. This chapter introduces the component factory concept: a mechanism that creates reconfigurable and reusable hardware- and RTOS-agnostic components generated by an expert system.