Skip to main content

Observing The User Experience

In Order to Read Online or Download Observing The User Experience Full eBooks in PDF, EPUB, Tuebl and Mobi you need to create a Free account. Get any books you like and read everywhere you want. Fast Download Speed ~ Commercial & Ad Free. We cannot guarantee that every book is in the library!

Observing the User Experience

Observing the User Experience Book
Author : Mike Kuniavsky,Elizabeth Goodman,Andrea Moed
Publisher : Elsevier
Release : 2012
ISBN : 0123848695
Language : En, Es, Fr & De

GET BOOK

Book Description :

Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits of end-user research and the ways it fits into the development of useful, desirable, and successful products. Part II presents techniques for understanding people's needs, desires, and abilities. Part III explains the communication and application of research results. It suggests ways to sell companies and explains how user-centered design can make companies more efficient and profitable. This book is meant for people involved with their products' user experience, including program managers, designers, marketing managers, information architects, programmers, consultants, and investors. Explains how to create usable products that are still original, creative, and unique A valuable resource for designers, developers, project managers - anyone in a position where their work comes in direct contact with the end user Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its users

Observing the User Experience

Observing the User Experience Book
Author : Mike Kuniavsky
Publisher : Morgan Kaufmann
Release : 2003-04-22
ISBN : 9781558609235
Language : En, Es, Fr & De

GET BOOK

Book Description :

Table of contents

Games User Research

Games User Research Book
Author : Anders Drachen,Pejman Mirza-Babaei,Lennart Nacke
Publisher : Oxford University Press
Release : 2018-01-25
ISBN : 0198794843
Language : En, Es, Fr & De

GET BOOK

Book Description :

Games User Research' is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field.

UX Best Practices How to Achieve More Impact with User Experience

UX Best Practices How to Achieve More Impact with User Experience Book
Author : Helmut Degen,XiaoWei Yuan
Publisher : McGraw Hill Professional
Release : 2011-12-06
ISBN : 0071752528
Language : En, Es, Fr & De

GET BOOK

Book Description :

Evolve to a user-centered product development philosophy Deliver superior products and escalate your market share by employing real-world user experience success strategies from global corporations. Featuring in-depth case studies from Yahoo!, Siemens, SAP, Haier, Intuit, Tencent, and more, UX Best Practices: How to Achieve More Impact with User Experience offers proven methods for instituting user-centered design in industrial environments. Discover how to integrate user experience activities into product development processes for investment and consumer goods in different regions, reduce product complexity, increase product quality, and boost the bottom line. This comprehensive guide covers a variety of user experience techniques, such as analyzing user needs and expectations, creating design concepts, prototyping, using agile development, conducting usability testing, developing user interface guidelines, defining user interface patterns, and specifying metrics. Communicate objectives and user requirements in design briefs Establish end-to-end UX-centered development policies Foster collaboration between managers, designers, and engineers Integrate user experience metrics into business target frameworks and the product development process Employ agile development and design thinking methods Collect, measure, and analyze usability data Employ a User Experience Evaluation System to identify problems Convey and assess design ideas quickly using prototypes Achieve consistency across products with UI patterns and libraries

The Art Science of Web Design

The Art   Science of Web Design Book
Author : Jeffrey Veen
Publisher : New Riders Pub
Release : 2001
ISBN : 9780789723703
Language : En, Es, Fr & De

GET BOOK

Book Description :

Explores the intersection of Web design philosophies and the technology used to implement them while demonstrating effective solutions to real-world design challenges.

Designing Connected Products

Designing Connected Products Book
Author : Claire Rowland,Elizabeth Goodman,Martin Charlier,Ann Light,Alfred Lui
Publisher : "O'Reilly Media, Inc."
Release : 2015-05-18
ISBN : 1449372716
Language : En, Es, Fr & De

GET BOOK

Book Description :

Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

The Elements of User Experience

The Elements of User Experience Book
Author : Jesse James Garrett
Publisher : Peachpit Press
Release : 2003
ISBN : 9780735712027
Language : En, Es, Fr & De

GET BOOK

Book Description :

Provides an overview of the complexities of interactive Web design for non-designers, explaining the processes, methods, and vocabulary of user experience design.

Designing Web Sites that Work

Designing Web Sites that Work Book
Author : Tom Brinck,John Bunyan,Darren Gergle,Scott D. Wood,David Blythe,Tom McReynolds
Publisher : Morgan Kaufmann
Release : 2002
ISBN : 9781558606586
Language : En, Es, Fr & De

GET BOOK

Book Description :

Demonstrates Web design fundamentals that consider usability a major design goal, provides advice on incorporating usability considerations in each stage of the design process, and discusses the functionality of e-commerce sites.

Interactions

Interactions Book
Author : Anonim
Publisher : Unknown
Release : 2005
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

A magazine for designers of interactive products.

Understanding Your Users

Understanding Your Users Book
Author : Catherine Courage,Kathy Baxter
Publisher : Gulf Professional Publishing
Release : 2005-01-11
ISBN : 9781558609358
Language : En, Es, Fr & De

GET BOOK

Book Description :

"Understanding Your Users is an easy to read, easy to implement, how-to guide on usability in the real world. It focuses on the "user requirements gathering" stage of product development and it provides a variety of techniques, many of which may be new to usability professionals. For each technique, readers will learn how to prepare for and conduct the activity, as well as analyze and present the data - all in a practical and hands-on way. The techniques can be used together to form a complete picture of the users' requirements or they can be used separately to address specific product questions. These methods have helped product teams understand the value of user requirements gathering by providing insight into how users work and what they need to be successful at their tasks."--BOOK JACKET.

Programming for the Series 60 Platform and Symbian OS

Programming for the Series 60 Platform and Symbian OS Book
Author : Digia Inc
Publisher : John Wiley & Sons
Release : 2003
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

The first book on this new platform written by experts on the Series 60. Series 60 Platform is a smartphone platform designed for Symbian OS. This text includes extensive code examples based on the most current version of the SDK (software developer's toolkit.) An associated Web site includes Series 60 SDK, code examples, and more.

Dr Dobb s Journal

Dr  Dobb s Journal Book
Author : Anonim
Publisher : Unknown
Release : 2004
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Download Dr Dobb s Journal book written by , available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Sketching User Experiences Getting the Design Right and the Right Design

Sketching User Experiences  Getting the Design Right and the Right Design Book
Author : William Buxton,Bill Buxton
Publisher : Morgan Kaufmann
Release : 2007-04-24
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Speaking to the HCI community and other design professionals, this work is grounded in both practice and scientific research. It encourages designers to try new methods, test themselves with the exercises and projects, and see an improvement in innovative interaction design that works.

Software Development

Software Development Book
Author : Anonim
Publisher : Unknown
Release : 2005
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Download Software Development book written by , available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Computing Skills and the User Interface

Computing Skills and the User Interface Book
Author : Jim L. Alty
Publisher : Unknown
Release : 1981
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Part I. The needs of computer users. Communicating with university computers users: a case study. University computer users: characteristics and behaviour. The needs of the commercial user. Part II. The nature and acquisition of computing skills. Teaching novices programming. Comprehending and debugging computer programs. The art of notation. When do diagrams make good computer languages? Acquiring a first computer language: a study of individual differences. Generating a programming environment for learners. Part III. The design of the user interface. The user interface: how we may compute. Design procedures for user involvement and user support. Adaptive man-computer interfaces. The design of an adaptable terminal. Empirical and formal methods for the study of computer editors.

American Programmer

American Programmer Book
Author : Anonim
Publisher : Unknown
Release : 1995
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Download American Programmer book written by , available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

GUI Bloopers 2 0

GUI Bloopers 2 0 Book
Author : Jeff Johnson
Publisher : Elsevier
Release : 2007-10-04
ISBN : 9780080552149
Language : En, Es, Fr & De

GET BOOK

Book Description :

GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory. This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including GUI controls, graphic design and layout, text messages, interaction strategies, Web site design – including search, link, and navigation, responsiveness issues, and management decision-making. Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building. This book is recommended for software engineers, web designers, web application developers, and interaction designers working on all kinds of products. Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers Takes a learn-by-example approach that teaches how to avoid common errors Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com

User Interface Design for Mere Mortals

User Interface Design for Mere Mortals Book
Author : Eric Butow
Publisher : Addison-Wesley Professional
Release : 2007
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Provides information on designing effective interfaces for desktops and Web applications.

Observing the Smart TV Viewing Experience by a Diary Based Observation Method

Observing the Smart TV Viewing Experience by a Diary Based Observation Method Book
Author : Anonim
Publisher : Unknown
Release : 2014
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

This study aims to observe user's experience longitudinally in a natural context of use by using DRM (Day Reconstruction Method). DRM is an observation technique that periodically surveys user's experience and evaluates it systemically. In addition to emotions collected by existing DRM, we also investigated contextual information using structured questionnaires. Each questionnaire was conducted for one episode which is composed of specific actions that are taken, context of each episode, and detailed description of mood and emotion at that time of episode occurrence with detailed reason. For a case study, DRM for the smart TV-viewing was conducted. As a result, users showed different TV-viewing behaviors depending on the day of the week. DRM also showed that users typically did not use the majority of the technical functions provided by the modern TV sets popularly used today. Moreover, we figured out that many secondary activities were conducted concurrently together with TV-viewing. The study suggested that a diary-based observation technique proposed in this paper can be used to analyze the context efficiently and quantitatively without bias.