Skip to main content

Mobile User Experience

In Order to Read Online or Download Mobile User Experience Full eBooks in PDF, EPUB, Tuebl and Mobi you need to create a Free account. Get any books you like and read everywhere you want. Fast Download Speed ~ Commercial & Ad Free. We cannot guarantee that every book is in the library!

Designing the Mobile User Experience

Designing the Mobile User Experience Book
Author : Barbara Ballard
Publisher : John Wiley & Sons
Release : 2007-03-13
ISBN : 0470060581
Language : En, Es, Fr & De

GET BOOK

Book Description :

Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

UX Design for Mobile

UX Design for Mobile Book
Author : Pablo Perea,Pau Giner
Publisher : Packt Publishing Ltd
Release : 2017-07-28
ISBN : 1787283593
Language : En, Es, Fr & De

GET BOOK

Book Description :

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view

Mobile User Interface Ui App Design Notebook

Mobile User Interface Ui App Design Notebook Book
Author : Popizm Film Books
Publisher : Createspace Independent Publishing Platform
Release : 2018-08-19
ISBN : 9781725885899
Language : En, Es, Fr & De

GET BOOK

Book Description :

DESIGN YOUR OWN MOBILE APPS! Simple templates for designing your mobile apps. Focus on ease of use and website mapping. Professional quality mobile UI template for app designers, developers, programmers, & web designers. Quickly visualize and sketch your designs in this simple storyboard style mobile UI template. Map out the overall user experience before spending countless hours on computer design applications. Present your rough ideas, prototype mockups to clients and art directors, and receive feedbacks even before leaving the meeting. With this mobile UI template you'll save time and budget and avoid unnecessary digital designing and coding. This notebook is lightweight and can fit any backpack or portfolio. Great notebook for kids and adults. Click on the author's name for other creative books. Features of this book include: * 4 templates on each page * Standard iphone scale screen template * Dot-grid design area for accurate designing * Plenty of room for notes on the top and bottom of the templates * 120 pages * 8.5x11 inches * Softcover binding * Durable, white paper * Sleek, glossy cover for a professional look

Mobile UI UX Design Notebook

Mobile UI UX Design Notebook Book
Author : Mobile Ui/Ux Design Notebook
Publisher : Unknown
Release : 2019-08-11
ISBN : 9781089664055
Language : En, Es, Fr & De

GET BOOK

Book Description :

Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors.

Mobile User Experience

Mobile User Experience Book
Author : Adrian Mendoza
Publisher : Newnes
Release : 2013-09-03
ISBN : 0124114903
Language : En, Es, Fr & De

GET BOOK

Book Description :

This is your must-have resource to the theoretical and practical concepts of mobile UX. You’ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you’ll start off learning how to communicate mobile UX flows visually. From there, you’ll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you’ll understand how to prototype and use these patterns to create websites and apps. Whether you’re a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you’ll be better equipped to maneuver this emerging specialty. Addresses the gap between theoretical concepts and the practical application of mobile user experience design Illustrates concepts and examples through an abundance of diagrams, flows, and patterns Explains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platforms Includes real-world examples and case studies for this rapidly growing field

Research and Design Innovations for Mobile User Experience

Research and Design Innovations for Mobile User Experience Book
Author : R?zvano?lu, Kerem
Publisher : IGI Global
Release : 2013-08-31
ISBN : 1466644478
Language : En, Es, Fr & De

GET BOOK

Book Description :

Mobile devices allow users to remain connected with each other anytime and anywhere, but flaws and limitations in the design of mobile interfaces have often constituted frustrating obstacles to usability. Research and Design Innovations for Mobile User Experience offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies. Through cutting-edge empirical studies and investigative cases, this reference book will enable designers, developers, managers, and experts of mobile computer interfaces with the most up-to-date tools and techniques for providing their users with an outstanding mobile experience.

Responsive Mobile User Experience Using MQTT and IBM MessageSight

Responsive Mobile User Experience Using MQTT and IBM MessageSight Book
Author : Whei-Jen Chen,Rahul Gupta,Valerie Lampkin,Dale M Robertson,Nagesh Subrahmanyam,IBM Redbooks
Publisher : IBM Redbooks
Release : 2014-03-26
ISBN : 0738439150
Language : En, Es, Fr & De

GET BOOK

Book Description :

IBM® MessageSight is an appliance-based messaging server that is optimized to address the massive scale requirements of machine-to-machine (m2m) and mobile user scenarios. IBM MessageSight makes it easy to connect mobile customers to your existing messaging enterprise system, enabling a substantial number of remote clients to be concurrently connected. The MQTT protocol is a lightweight messaging protocol that uses publish/subscribe architecture to deliver messages over low bandwidth or unreliable networks. A publish/subscribe architecture works well for HTML5, native, and hybrid mobile applications by removing the wait time of a request/response model. This creates a better, richer user experience. The MQTT protocol is simple, which results in a client library with a low footprint. MQTT was proposed as an Organization for the Advancement of Structured Information Standards (OASIS) standard. This book provides information about version 3.1 of the MQTT specification. This IBM Redbooks® publication provides information about how IBM MessageSight, in combination with MQTT, facilitates the expansion of enterprise systems to include mobile devices and m2m communications. This book also outlines how to connect IBM MessageSight to an existing infrastructure, either through the use of IBM WebSphere® MQ connectivity or the IBM Integration Bus (formerly known as WebSphere Message Broker). This book describes IBM MessageSight product features and facilities that are relevant to technical personnel, such as system architects, to help them make informed design decisions regarding the integration of the messaging appliance into their enterprise architecture. Using a scenario-based approach, you learn how to develop a mobile application, and how to integrate IBM MessageSight with other IBM products. This publication is intended to be of use to a wide-ranging audience.

Mobile UI UX Design Notebook

Mobile UI UX Design Notebook Book
Author : Mobile Ui/Ux Design Notebook
Publisher : Unknown
Release : 2019-08-11
ISBN : 9781089552970
Language : En, Es, Fr & De

GET BOOK

Book Description :

Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors

Mobile UI UX Design Notebook

Mobile UI UX Design Notebook Book
Author : Mobile Ui/Ux Design Notebook
Publisher : Independently Published
Release : 2019-09-18
ISBN : 9781694008619
Language : En, Es, Fr & De

GET BOOK

Book Description :

8.5 x 11 in sketchpad for quick wireframing and/or prototyping of mobile user interfaces. 60 pages with 6 templates per page. Each template uses a 24-column dot grid. Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors

User Experience for Mobile Applications and Websites

User Experience for Mobile Applications and Websites Book
Author : Raluca Budiu,Jakob Nielsen
Publisher : Unknown
Release : 2015
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Download User Experience for Mobile Applications and Websites book written by Raluca Budiu,Jakob Nielsen, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Mobile Ux Ui Design Notebook Mobile Wireframe Sketchpad User Interface Experience Application Development Note Book Developers App Mock Ups 8 5 X

Mobile Ux Ui Design Notebook  Mobile Wireframe Sketchpad User Interface Experience Application Development Note Book Developers App Mock Ups  8 5 X Book
Author : Delsee
Publisher : Independently Published
Release : 2019-03-17
ISBN : 9781090794598
Language : En, Es, Fr & De

GET BOOK

Book Description :

Mobile UX/UI Design Notebook Features: Size: 8.5 x 11 inches (21.6 x 28 cm cm) 120 crisp white pages with mobile phone wireframe templates 6 templates per page for mobile app designers 24 column dot grid mock ups Stylish, durable matte finish softcover

UX Design for Mobile

UX Design for Mobile Book
Author : Pablo Perea,Pau Giner
Publisher : Unknown
Release : 2017-07-27
ISBN : 9781787283428
Language : En, Es, Fr & De

GET BOOK

Book Description :

Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide.About This Book* Quickly explore innovative design solutions based on the real needs of your users.* Create low and high fidelity prototypes using some of the best tools.* Master a pragmatic design process to create successful products.* Plan an app design from scratch to final test, with real users.Who This Book Is ForThis book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices.What You Will Learn* Plan an app design from scratch to final test, with real users.* Learn from leading companies and find working patterns.* Apply best UX design practices to your design process.* Create low and high fidelity prototypes using some of the best tools.* Follow a step by step examples for Tumult Hype and Framer Studio.* Test your designs with real users, early in the process.* Integrate the UX Designer profile into a working team.In DetailUser experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction.This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process.You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users.By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget.Style and approachA quick and simple guide to design and test a mobile application from the UX design point of view

Design User Experience and Usability Web Mobile and Product Design

Design  User Experience  and Usability  Web  Mobile  and Product Design Book
Author : Aaron Marcus
Publisher : Springer
Release : 2013-07-10
ISBN : 9783642392528
Language : En, Es, Fr & De

GET BOOK

Book Description :

The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 83 papers included in this volume are organized in the following topical sections: DUXU in business and the enterprise, designing for the Web experience; product design; information and knowledge design and visualisation; and mobile applications and services.

Mobile UX UI Wireframe Prototype Book

Mobile UX UI Wireframe Prototype Book Book
Author : UI/UX books
Publisher : Unknown
Release : 2021-03-06
ISBN : 0987650XXX
Language : En, Es, Fr & De

GET BOOK

Book Description :

Turn your ideas into reality, getting them down on a real-scale mobile mockup. Draw your thoughts and visualize your prototype in greater detail.

There s Not an App for That

There s Not an App for That Book
Author : Simon Robinson,Gary Marsden,Matt Jones
Publisher : Morgan Kaufmann
Release : 2014-09-14
ISBN : 0124166997
Language : En, Es, Fr & De

GET BOOK

Book Description :

There’s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You’ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they’re used. You’ll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you’ll find plenty of practical pointers and action items to help you in your day-to-day work. Provides you with new and innovative ways to think about mobile design Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today’s mobile services can be improved Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future

Mobile User Interface UI App Design Notebook

Mobile User Interface UI App Design Notebook Book
Author : Popizm Film Books
Publisher : Createspace Independent Publishing Platform
Release : 2018-08-19
ISBN : 9781725887589
Language : En, Es, Fr & De

GET BOOK

Book Description :

DESIGN YOUR OWN MOBILE APPS! Professional quality mobile UI template for app designers, developers, programmers, & web designers. Quickly visualize and sketch your designs in this simple storyboard style mobile UI template. Map out the overall user experience before spending countless hours on computer design applications. Present your rough ideas to clients and art directors, and receive feedbacks even before leaving the meeting. With this mobile UI template you'll save time and budget and avoid unnecessary digital designing and coding. This notebook is lightweight and can fit any backpack or portfolio. Great notebook for kids and adults. Click on the author's name for other creative books. Features of this book include: * 1 template each page * Standard Iphone 8s plus scale template * Dot-grid pages for accurate designing * Plenty of room for notes on the sides, top and bottom of the templates * 120 pages * 8.5x11 inches * Softcover binding * Durable, white paper * Sleek, glossy cover for a professional look

The Mobile Frontier

The Mobile Frontier Book
Author : Rachel Hinman
Publisher : Rosenfeld Media
Release : 2012-06-11
ISBN : 1933820055
Language : En, Es, Fr & De

GET BOOK

Book Description :

Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.

Mobile User Interface UI App Design Notebook

Mobile User Interface UI App Design Notebook Book
Author : Popizm Books
Publisher : Createspace Independent Publishing Platform
Release : 2018-07-27
ISBN : 9781724393548
Language : En, Es, Fr & De

GET BOOK

Book Description :

DESIGN YOUR OWN MOBILE APPS! Professional quality mobile UI template for app designers, developers, programmers, & web designers. Quickly visualize and sketch your designs in this simple storyboard style mobile UI template. Map out the overall user experience before spending countless hours on computer design applications. Present your rough ideas to clients and art directors, and receive feedbacks even before leaving the meeting. With this mobile UI template you'll save time and budget and avoid unnecessary digital designing and coding. This notebook is lightweight and can fit any backpack or portfolio. Great notebook for kids and adults. Click on the author's name for other creative books. Features of this book include: * Standard Iphone 6s plus scale template * College ruled alternating pages for journaling & notes * Dot-grid design area for accurate designing * Plenty of room for notes on the side and bottom of the template * 120 pages * 6x9 inches * Softcover binding * Durable, white paper * Sleek, glossy cover for a professional look

User Experience in the Age of Sustainability

User Experience in the Age of Sustainability Book
Author : Kem-Laurin Kramer
Publisher : Elsevier
Release : 2012
ISBN : 0123877954
Language : En, Es, Fr & De

GET BOOK

Book Description :

Examines the user experience in the economic, sociological, and environmental movement to create sustainable products, and provides a framework for designing sustainable hardware, software, and packaging.

Designing the iPhone User Experience

Designing the iPhone User Experience Book
Author : Suzanne Ginsburg
Publisher : Pearson Education
Release : 2010-08-12
ISBN : 9780321699589
Language : En, Es, Fr & De

GET BOOK

Book Description :

"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts." —Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters “It’s about time! Suzanne Ginsburg takes the best of User-Centered Design (UCD) principles and tweaks them with a dash of mobile and a lot of hints about what it means to implement the Apple Human Interface Guidelines for iPhone. Your idea for an iPhone app has much better chances of being accepted by iPhone owners (and by the iTunes watchdogs guarding entry to the App Store) if you follow even half of the suggestions in this book.” —Nancy Frishberg, Ph.D., User Experience Strategist and past Chair of BayCHI Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn’t meet their needs, finding another one is just a tap away. To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack (such as Tweetie or Twitterific). For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together. Designing the iPhone User Experience will help you tackle the user experience part of the iPhone challenge. Three key themes will be reinforced throughout the book: Know thy user, the Design Lifecycle, and Attention to Detail: Know Thy User Millions of people depend on iPhone apps to get them to work, find their next meal, and stay in touch with family and friends. Professionals of all kinds also rely on iPhone apps: doctors look up drug interactions; photographers fine-tune lighting; cyclists find the best routes. To truly understand how your apps can fit into their lives, designers and developers must learn how users do things today, what’s important to them, and what needs have not been met. Part II, Introduction to User Research, will introduce a variety of user research methods. The Design Lifecycle Award-winning designs rarely happen overnight; they usually only occur after many rigorous design cycles. To illustrate this point, consider USA TODAY's iPhone application, which went through at least seven iterations for the article view in their app. These kinds of iterations should happen before you launch your app, since it will save valuable time and money, not to mention the headaches a bad design could create for your user. More importantly, you may only have one chance to impress your users -- you do not want to sell them half-baked ideas. Part III, Developing your App Concept, will explain how to iteratively design and test your app concepts. Attention to Detail Most professionals know that attention to detail is important, but hundreds of apps fail to incorporate even the most basic design principles. This lack of attention is not merely an aesthetic issue (which is important) it also affects the way apps function. For example, a news article without proper alignment will be difficult to read, and a poorly rendered icon will be challenging to interpret. Apps with a razor sharp attention to detail will stand out because their apps will look good and perform well. Part IV, Refining your App Concept, will show you how to make to your app shine, from visual design and branding to accessibility and localization. Mastering these three areas will help set your app apart from the crowd. You may not have an award-winning app over night. But knowing your users, iterative design, and attention to detail are important first steps.