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Digital Modeling Of Material Appearance

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Digital Modeling of Material Appearance

Digital Modeling of Material Appearance Book
Author : Julie Dorsey,Holly Rushmeier,François Sillion
Publisher : Elsevier
Release : 2010-07-21
ISBN : 9780080556710
Language : En, Es, Fr & De

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Book Description :

Computer graphics systems are capable of generating stunningly realistic images of objects that have never physically existed. In order for computers to create these accurately detailed images, digital models of appearance must include robust data to give viewers a credible visual impression of the depicted materials. In particular, digital models demonstrating the nuances of how materials interact with light are essential to this capability. Digital Modeling of Material Appearance is the first comprehensive work on the digital modeling of material appearance: it explains how models from physics and engineering are combined with keen observation skills for use in computer graphics rendering. Written by the foremost experts in appearance modeling and rendering, this book is for practitioners who want a general framework for understanding material modeling tools, and also for researchers pursuing the development of new modeling techniques. The text is not a "how to" guide for a particular software system. Instead, it provides a thorough discussion of foundations and detailed coverage of key advances. Practitioners and researchers in applications such as architecture, theater, product development, cultural heritage documentation, visual simulation and training, as well as traditional digital application areas such as feature film, television, and computer games, will benefit from this much needed resource. ABOUT THE AUTHORS Julie Dorsey and Holly Rushmeier are professors in the Computer Science Department at Yale University and co-directors of the Yale Computer Graphics Group. François Sillion is a senior researcher with INRIA (Institut National de Recherche en Informatique et Automatique), and director of its Grenoble Rhône-Alpes research center. First comprehensive treatment of the digital modeling of material appearance Provides a foundation for modeling appearance, based on the physics of how light interacts with materials, how people perceive appearance, and the implications of rendering appearance on a digital computer An invaluable, one-stop resource for practitioners and researchers in a variety of fields dealing with the digital modeling of material appearance

Billmeyer and Saltzman s Principles of Color Technology

Billmeyer and Saltzman s Principles of Color Technology Book
Author : Roy S. Berns
Publisher : John Wiley & Sons
Release : 2019-03-07
ISBN : 1119367190
Language : En, Es, Fr & De

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Book Description :

This book offers detailed coverage of color, colorants, the coloring of materials, and reproducing the color of materials through imaging. It combines the clarity and ease of earlier editions with significant updates about the advancement in color theory and technology. Provides guidance for how to use color measurement instrumentation, make a visual assessment, set a visual tolerance, and select a formulation Supplements material with numerical examples, graphs, and illustrations that clarify and explain complex subjects Expands coverage of topics including spatial vision, solid-state lighting, cameras and spectrophotometers, and translucent materials

Handbook of Digital Image Synthesis

Handbook of Digital Image Synthesis Book
Author : Vincent Pegoraro
Publisher : CRC Press
Release : 2016-12-12
ISBN : 1315395207
Language : En, Es, Fr & De

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Book Description :

The Handbook of Digital Image Synthesis is the most up-to-date reference guide in the rapidly developing field of computer graphics. A wide range of topics, such as, applied mathematics, data structures, and optical perception and imaging help to provide a well-rounded view of the necessary formulas for computer rendering. In addition to this diverse approach, the presentation of the material is substantiated by numerous figures and computer-generated images. From basic principles to advanced theories, this book, provides the reader with a strong foundation of computer formulas and rendering through a step-by-step process. . Key Features: Provides unified coverage of the broad range of fundamental topics in rendering Gives in-depth treatment of the basic and advanced concepts in each topic Presents a step-by-step derivation of the theoretical results needed for implementation Illustrates the concepts with numerous figures and computer-generated images Illustrates the core algorithms using platform-independent pseudo-code

A Field Guide to Digital Color

A Field Guide to Digital Color Book
Author : Maureen C. Stone
Publisher : A K Peters Ltd
Release : 2003
ISBN : 9781568811611
Language : En, Es, Fr & De

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Book Description :

Annotation This users guide summarizes several color fields, with chapters on color vision, color appearance, RGB and brightness, color in nature, color reproduction, color image capture, additive systems, subtractive systems, management systems, computer graphics, color selection and design, and information displays. The tools, technologies, and strategies related to the creation and management of digital color are all covered. Annotation (c)2003 Book News, Inc., Portland, OR (booknews.com).

Virtual Material Acquisition and Representation for Computer Graphics

Virtual Material Acquisition and Representation for Computer Graphics Book
Author : Dar'ya Guarnera,Giuseppe Claudio Guarnera
Publisher : Morgan & Claypool Publishers
Release : 2018-01-02
ISBN : 1681733153
Language : En, Es, Fr & De

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Book Description :

This book provides beginners in computer graphics and related fields a guide to the concepts, models, and technologies for realistic rendering of material appearance. It provides a complete and thorough overview of reflectance models and acquisition setups, along with providing a selection of the available tools to explore, visualize, and render the reflectance data. Reflectance models are under continuous development, since there is still no straightforward solution for general material representations. Every reflectance model is specific to a class of materials. Hence, each has strengths and weaknesses, which the book highlights in order to help the reader choose the most suitable model for any purpose. The overview of the acquisition setups will provide guidance to a reader who needs to acquire virtual materials and will help them to understand which measurement setup can be useful for a particular purpose, while taking into account the performance and the expected cost derived from the required components. The book also describes several recent open source software solutions, useful for visualizing and manipulating a wide variety of reflectance models and data.

Subdivision Methods for Geometric Design

Subdivision Methods for Geometric Design Book
Author : Joseph D. Warren,Henrik Weimer
Publisher : Morgan Kaufmann
Release : 2002
ISBN : 9781558604469
Language : En, Es, Fr & De

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Book Description :

Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concepts, techniques for manipulating subdivision algorithms to achieve specific effects, and a wide array of digital resources on a dynamic companion Web site. Subdivision Methods promises to be a groundbreaking book, important for both advanced students and working professionals in the field of computer graphics. The only book devoted exclusively to subdivision techniques Covers practical topics including uniform Bezier and B-Spline curves, polyhedral meshes, Catmull-Clark subdivision for quad meshes and objects with sharp creases and pointed vertices A companion website provides example code and concept implementations of subdivision concepts in an interactive Mathematica environment

Color Appearance Models

Color Appearance Models Book
Author : Mark D. Fairchild
Publisher : John Wiley & Sons
Release : 2005-07-08
ISBN : 0470012692
Language : En, Es, Fr & De

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Book Description :

The RenderMan Companion

The RenderMan Companion Book
Author : Steve Upstill
Publisher : Addison-Wesley Professional
Release : 1990
ISBN : 9780201508680
Language : En, Es, Fr & De

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Book Description :

11th printing Bibliography: p. 443-446. Includes index.

Dialogues on Perception

Dialogues on Perception Book
Author : Bela Julesz
Publisher : MIT Press
Release : 1995
ISBN : 9780262100526
Language : En, Es, Fr & De

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Book Description :

These conversations between two linguistic scholars who were also husband and wife cover such topics as the characterization of the phoneme, symbolist poetry, the genetic basis of language, linguistic universals, semiotic systems, and aphasia and the process of language acquisition by children. In an afterword Pomorska describes Jakobson's acquaintances, friendships, and collaborations with international poets and artists.

High Dynamic Range Imaging

High Dynamic Range Imaging Book
Author : Erik Reinhard,Wolfgang Heidrich,Paul Debevec,Sumanta Pattanaik,Greg Ward,Karol Myszkowski
Publisher : Morgan Kaufmann
Release : 2010-05-28
ISBN : 9780080957111
Language : En, Es, Fr & De

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Book Description :

High Dynamic Range Imaging, Second Edition, is an essential resource for anyone working with images, whether it is for computer graphics, film, video, photography, or lighting design. It describes HDRI technology in its entirety and covers a wide-range of topics, from capture devices to tone reproduction and image-based lighting. The techniques described enable students to produce images that have a dynamic range much closer to that found in the real world, leading to an unparalleled visual experience. This revised edition includes new chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynamic Range Display Devices. All existing chapters have been updated to reflect the current state-of-the-art technology. As both an introduction to the field and an authoritative technical reference, this book is essential for anyone working with images, whether in computer graphics, film, video, photography, or lighting design. New material includes chapters on High Dynamic Range Video Encoding, High Dynamic Range Image Encoding, and High Dynammic Range Display Devices Written by the inventors and initial implementors of High Dynamic Range Imaging Covers the basic concepts (including just enough about human vision to explain why HDR images are necessary), image capture, image encoding, file formats, display techniques, tone mapping for lower dynamic range display, and the use of HDR images and calculations in 3D rendering Range and depth of coverage is good for the knowledgeable researcher as well as those who are just starting to learn about High Dynamic Range imaging The prior edition of this book included a DVD-ROM. Files from the DVD-ROM can be accessed at: http://www.erikreinhard.com/hdr_2nd/index.html

3D Graphics

3D Graphics Book
Author : R. J. Wolfe,Rosalee Jean Wolfe
Publisher : Oxford University Press, USA
Release : 2000
ISBN : 9780195113952
Language : En, Es, Fr & De

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Book Description :

The CD-ROM to accompany this book is shelved at the Reserve Desk with the same Dewey number.

Light Absorption by Aerosol Particles

Light Absorption by Aerosol Particles Book
Author : International Association of Meteorology and Atmospheric Physics. Radiation Commission
Publisher : Spectrum Publications
Release : 1982
ISBN :
Language : En, Es, Fr & De

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Book Description :

Dermatological and Transdermal Formulations

Dermatological and Transdermal Formulations Book
Author : Kenneth A. Walters
Publisher : CRC Press
Release : 2002-02-20
ISBN : 9780824743239
Language : En, Es, Fr & De

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Book Description :

Containing 350 illustrations, tables, and equations and covering AAPS/FDA guidelines for the experimentation and analysis of in vivo and in vitro percutaneous absorption, this reference provides comprehensive coverage of the development, preparation, and application of topical and transdermal therapeutic systems. Recognized international experts discuss the bioequivalence of dermatological and transdermal dosage forms. They explore the biochemistry and treatment of skin diseases, the structure and function of the skin, adverse dermal responses to drug formulations, mechanisms of drug transport through barrier membranes, and methods for measuring and modulating percutaneous permeation.

Material Strategies in Digital Fabrication

Material Strategies in Digital Fabrication Book
Author : Christopher Beorkrem
Publisher : Routledge
Release : 2013-05-02
ISBN : 1136231749
Language : En, Es, Fr & De

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Book Description :

Author Christopher Beorkrem shows how material performance drives the digital fabrication process and determines technique. He has recreated and dissected thirty-six of the most progressive works of architecture of the last few years, with perspectives from the designers so that you can learn from the successes and failures of each project. Including step-by-step diagrams and using consistent language and the simplest construction techniques, he identifies the important characteristics of each material, including connection types, relative costs, deformation, color, texture, finish, dimensional properties, durability, and weathering and waterproofing to link the design outcomes to form. The book is divided into five parts by material – wood, metal, concrete, hybrids, and recycled – to help you reference construction techniques for the fabrication machines you have on-hand.

Visual Texture

Visual Texture Book
Author : Michal Haindl,Jiri Filip
Publisher : Springer Science & Business Media
Release : 2013-01-18
ISBN : 1447149025
Language : En, Es, Fr & De

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Book Description :

This book surveys the state of the art in multidimensional, physically-correct visual texture modeling. Features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in medical applications, to high-quality visualizations in the automotive industry.

Mechanical Materials and Manufacturing Engineering

Mechanical  Materials and Manufacturing Engineering Book
Author : Hong Hua Tan
Publisher : Trans Tech Publications Ltd
Release : 2011-07-04
ISBN : 3038135364
Language : En, Es, Fr & De

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Book Description :

Proceedings of the 2011 International Conference on Mechanical Materials and Manufacturing Engineering (ICMMME 2011), June 20-22, 2011, Nanchang, China. Volume is indexed by Thomson Reuters CPCI-S (WoS). The objective of ICMMME 2011, with its more than 427 papers, was to provide a forum for researchers, educators, engineers and government officials involved in the general areas of mechanical materials and manufacturing engineering; thus permitting them to disseminate their latest research results and to exchange views on the future research directions of these fields.