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Design Patterns

Design Patterns Book
Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Pearson Education
Release : 1994-10-31
ISBN : 9780321700698
Language : En, Es, Fr & De

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Book Description :

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

Design Patterns

Design Patterns Book
Author : Erich Gamma,Ralph Johnson,Richard Helm,Ralph E.. Johnson,John Vlissides
Publisher : Pearson Deutschland GmbH
Release : 1995
ISBN : 9783827330437
Language : En, Es, Fr & De

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Book Description :

A catalog of solutions to commonly occurring design problems, presenting 23 patterns that allow designers to create flexible and reusable designs for object-oriented software. Describes the circumstances in which each pattern is applicable, and discusses the consequences and trade-offs of using the pattern within a larger design. Patterns are compiled from real systems, and include code for implementation in object-oriented programming languages like C++ and Smalltalk. Includes a bibliography. Annotation copyright by Book News, Inc., Portland, OR

Design Patterns CD

Design Patterns CD Book
Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Addison-Wesley Professional
Release : 1998
ISBN : 9780201634983
Language : En, Es, Fr & De

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Book Description :

The 23 patterns contained in the book, Design Patterns: Elements of Reusable Object-Oriented Software have become an essential resource for anyone developing reusable software designs. Now these design patterns, along with the entire text of the book, are being made available on CD. This electronic version will enable programmers to install the patterns directly onto a computer or network and create an architecture for using and building reusable components. Produced in HTML format, the CD is heavily cross-referenced with numerous links to the online text.

Design Patterns

Design Patterns Book
Author : Erich Gamma
Publisher : Unknown
Release : 1999
ISBN : 9780201455632
Language : En, Es, Fr & De

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Book Description :

Download Design Patterns book written by Erich Gamma, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Design Patterns

Design Patterns Book
Author : Ralph Johnson,Erich Gamma,John Vlissides,Richard Helm
Publisher : Addison-Wesley
Release : 2005
ISBN : 9780201633610
Language : En, Es, Fr & De

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Book Description :

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. 0201633612B07092001

Design Patterns

Design Patterns Book
Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Addison-Wesley
Release : 2003-09
ISBN : 9780582844421
Language : En, Es, Fr & De

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Book Description :

Download Design Patterns book written by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Design Patterns

Design Patterns Book
Author : Addison-Wesley Longman, Incorporated
Publisher : Unknown
Release : 1998-08-01
ISBN : 9780201309546
Language : En, Es, Fr & De

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Book Description :

Download Design Patterns book written by Addison-Wesley Longman, Incorporated, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Design Patterns Explained

Design Patterns Explained Book
Author : Alan Shalloway,James R. Trott
Publisher : Pearson Education
Release : 2004-10-12
ISBN : 9780321630049
Language : En, Es, Fr & De

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Book Description :

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Outlines and Highlights for Design Patterns

Outlines and Highlights for Design Patterns Book
Author : Cram101 Textbook Reviews
Publisher : Academic Internet Pub Incorporated
Release : 2011-05-01
ISBN : 9781618126108
Language : En, Es, Fr & De

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Book Description :

Never HIGHLIGHT a Book Again! Virtually all of the testable terms, concepts, persons, places, and events from the textbook are included. Cram101 Just the FACTS101 studyguides give all of the outlines, highlights, notes, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanys: 9780201633610 .

Design Patterns in NET

Design Patterns in  NET Book
Author : Dmitri Nesteruk
Publisher : Apress
Release : 2019-05-11
ISBN : 1484243668
Language : En, Es, Fr & De

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Book Description :

Implement design patterns in .NET using the latest versions of the C# and F# languages. This book provides a comprehensive overview of the field of design patterns as they are used in today’s developer toolbox. Using the C# programming language, Design Patterns in .NET explores the classic design pattern implementation and discusses the applicability and relevance of specific language features for the purpose of implementing patterns. You will learn by example, reviewing scenarios where patterns are applicable. MVP and patterns expert Dmitri Nesteruk demonstrates possible implementations of patterns, discusses alternatives and pattern inter-relationships, and illustrates the way that a dedicated refactoring tool (ReSharper) can be used to implement design patterns with ease. What You'll Learn Know the latest pattern implementations available in C# and F# Refer to researched and proven variations of patterns Study complete, self-contained examples including many that cover advanced scenarios Use the latest implementations of C# and Visual Studio/ReSharper Who This Book Is For Developers who have some experience in the C# language and want to expand their comprehension of the art of programming by leveraging design approaches to solving modern problems

Design Patterns

Design Patterns Book
Author : Shawn Robinson
Publisher : Unknown
Release : 2002
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

Download Design Patterns book written by Shawn Robinson, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Relevance of design patterns within web applications

Relevance of design patterns within web applications Book
Author : Niels Lange
Publisher : diplom.de
Release : 2011-06-22
ISBN : 3842815611
Language : En, Es, Fr & De

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Book Description :

Inhaltsangabe:Abstract: In 1994 the Gang of Four, consisting of Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, published the book Design Pattern - Elements of Reusable Object-Oriented Software. Within that book the four information scientists described 23 design patterns, which they classi?ed into the categories Creational Design Pattern, Structural Design Pattern and Behavioral Design Pattern. Even though design patterns exist since 15 years at present, they have not lost relevance. Due to new concepts the usage of design patterns within web application is increasing. Meanwhile all 23 established design patterns are available as PHP implementations. Aside web languages like AJAX, JavaScript, XHTML and CSS also appreciate the strength of design patterns. At first web languages like AJAX, PHP, et cetera will be analyzed if they qualify for the usage of design patterns. At second the usage of design patterns within open source web applications like Typo3, Joomla, Wordpress, et cetera will be examined. At third various web developers of 1&1, web.de, Telekom, et cetera will be interviewed to investigate if and in which amount design patterns are used by companies. Intention of this thesis is to determine the relevance of design pattern within web applications. Thereby advantages will also be shown like disadvantages. Also the question, if design patterns should be used by default or only if the concerning project reached a specific size, will be answered. Inhaltsverzeichnis:Table of Contents: Abstracti Prefaceii 1.Introduction1 2.Analysis of web programming languages2 2.1Definition of recognition characteristics3 2.1.1Regular classes4 2.1.2Abstract classes5 2.1.3Static attributes and methods6 2.1.4Scopes7 2.1.5Inheritance through expansion8 2.1.6Inheritance through implementation9 2.2Examination of de?ned characteristics10 2.2.1ActionScript11 2.2.2AJAX/JavaScript13 2.2.3ASP15 2.2.4PHP17 2.2.5Ruby19 3.Analysis of open source applications21 3.1Definition of recognition characteristics22 3.1.1Analysis by hand23 3.1.2Analysis by recognition characteristics24 3.1.3Analysis by UML to code generator26 3.1.4Analysis by manuals27 3.2Examination of de?ned characteristics28 3.2.1Coppermine Photo Gallery29 3.2.2Drupal31 3.2.3phpBB33 3.2.4WordPress34 3.2.5Zend Framework35 4.Examples of design patterns37 4.1Model View Controller Pattern38 4.2Intercepting Filter Pattern40 4.3Registry Pattern42 4.4Template View [...]

Design Patterns Explained

Design Patterns Explained Book
Author : Alan Shalloway,James Trott
Publisher : Addison-Wesley Professional
Release : 2002
ISBN : 0201715945
Language : En, Es, Fr & De

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Book Description :

This book introduces the programmer to patterns: how to understand them, how to use them, and then how to implement them into their programs. This book focuses on teaching design patterns instead of giving more specialized patterns to the relatively few.

Design Patterns

Design Patterns Book
Author : Erich Gamma
Publisher : Unknown
Release : 1900
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you de.

Dating Design Patterns

Dating Design Patterns Book
Author : Ericha Gordon
Publisher : Unknown
Release : 2003
ISBN : 9780974312002
Language : En, Es, Fr & De

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Book Description :

Download Dating Design Patterns book written by Ericha Gordon, available in PDF, EPUB, and Kindle, or read full book online anywhere and anytime. Compatible with any devices.

Java for Artists

Java for Artists Book
Author : Rick Miller,Raffi Kasparian
Publisher : Pulp Free Press
Release : 2006
ISBN : 1932504052
Language : En, Es, Fr & De

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Book Description :

Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.

Design Patterns in Swift 5

Design Patterns in Swift 5 Book
Author : Karoly Nyisztor
Publisher : Unknown
Release : 2021-07-27
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

Software developers need to solve various problems. Many times, these problems are the same or similar to the ones they've already encountered in other projects. Wouldn't it be great to apply the solution you've found instead of reinventing the wheel over and over again? That's precisely the reason why software design patterns exist. A design pattern is a standardized way to address a recurring problem. Relying on a proven strategy will not only save you time, but you can rest assured that it's indeed the right choice. Design patterns are the result of a long evolution process. It all started with a book published in 1994 - yes, it's that old! - called "Design Patterns - Elements of Reusable Object-Oriented Software." That's a quite tedious title, so we usually refer to it as "the book by the gang of four." The gang consists of four renowned software engineers: Erich Gamma, Ralph Johnson, Richard Helm, and John Vlissides. They identified the most significant common issues that occurred in multiple projects and developed best practices to solve them. The best part: these solutions are (programming) language-agnostic. You can use the design patterns with any object-oriented programming language. Many modern programming languages and frameworks have integrated the GoF patterns. You don't have to write additional code to support say the Iterator or the Observer. Swift is no exception: it provides many advanced language features and constructs such as type extensions, lazy initialization, and predefined protocols that let us adopt and integrate the design patterns into our projects easily. This book covers all these topics and teaches best practices you can apply in your upcoming projects. We'll talk about the benefits of understanding and applying the design patterns, the value they provide, and also about their limitations. Then, we delve into the creational design patterns: the Singleton, the Prototype, the Factory Method, the Builder, and the Abstract Factory design pattern We're going to take a closer look at the structural design patterns. We discuss: the Adapter, the Decorator, the Façade, the Flyweight, and the Proxy pattern In the final part of this book, we discuss the behavioral design patterns: the Chain of Responsibility, the Iterator, the Observer, and we finish with the State design pattern For each design pattern, we discuss the following: When to use the specific design pattern? How can it be implemented using Swift 5? What are the challenges and pitfalls of using the given pattern? Throughout the book, I provide coding examples that can be applied in real-world situations. Károly Nyisztor is a veteran software engineer and instructor. He has worked with large companies such as Apple, Siemens, and SAP. Károly has designed and built several enterprise frameworks, and he holds twelve patents related to inventions in the field of mobile computing. After 18 years, he left the corporate world to start his own business. Since 2016, he's fully committed to teaching. As an instructor, he aims to share his 20+ years of software development expertise. Károly teaches: Software Architecture, Object-Oriented Programming and Design Swift and iOS Programming, and other, programming-related topics You can find Károly Nyisztor's courses and books on all major platforms including Amazon, Lynda, LinkedIn Learning, Pluralsight, Udemy, and iTunes.

A Framework for the Definiton of a Generative Design Pattern

A Framework for the Definiton of a Generative Design Pattern Book
Author : David Wilson
Publisher : Unknown
Release : 2008
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

Conventional design patterns found in many pattern catalogues are static components of reusable design knowledge. They are fully descriptive of the problems they will solve, but the descriptive knowledge and design they provide does not describe how they can work with other patterns in a design and development process. Therefore, the contention of this thesis is that the knowledge contained within static design patterns is inadequate for the purpose of applying the patterns to generate a software architecture with the intention of developing software systems. The focus of this research has been the investigation of Design Patterns and their potential contribution to a generative development pattern language. Generative design patterns are active and dynamic: they describe how to create something and can be observed in tbe resulting systems they help to create. To this end, a framework is presented that identifies the notational qualities that can be applied to a design pattern for the benefit of implementing architectural design. The impracticality of static design patterns for architectural design is addressed by revising the standard design pattern with a notation that describes the pattern as a generative component. The notation required for this revision is abstracted in part from the rich set of design notations and knowledge contained within: (a) the quality driven processes contained in development methods that contributed to the now standard Unified Modelling Language (UML), (b) the descriptive content of two distinct pattern classifications i) Design Patterns: Elements of Reusable Object-Oriented Software[45]' ii) A Catalogue of General-Purpose Software Design Patterns[104] and (c) a known study of relationships between design patterns i Relationships Between Design Patterns[119].

Design Patterns in Java LiveLessons

Design Patterns in Java LiveLessons Book
Author : Douglas C Schmidt
Publisher : Unknown
Release : 2014
ISBN : 0987650XXX
Language : En, Es, Fr & De

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Book Description :

"Despite continuous improvements in hardware processors, storage, and networks, developing quality software on-time and under budget remains difficult. Moreover, developing high quality, reusable software is even more challenging. The principles, practices, and skills required to develop such software are best learned by attaining mastery of patterns and frameworks. A pattern describes a reusable solution to a common problem that arises within a particular context of software design. When related patterns are woven together they provide a vocabulary and a process for the orderly resolution of software development problems. A framework is an integrated set of software components that collaborate to provide a reusable architecture for a family of related applications. Frameworks can also be viewed as concrete realizations of patterns that facilitate direct reuse of detailed designs and source code. Design Patterns in Java LiveLessons describes how to master the complexity of developing software by learning and applying object-oriented patterns and frameworks. It centers on a case study based on many of the patterns in the book Design Patterns: Elements of Reusable Object-Oriented Software (the so-called 'Gang of Four' book) that showcases pattern- and object-oriented design and programming techniques using Java. This case study will help you evaluate the limitations of alternative software development methods (such as algorithm decomposition) and demonstrate by example how patterns and object-orientation help to alleviate such limitations."--Resource description page.

Design Patterns in PHP and Laravel

Design Patterns in PHP and Laravel Book
Author : Kelt Dockins
Publisher : Apress
Release : 2016-12-27
ISBN : 1484224515
Language : En, Es, Fr & De

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Book Description :

Learn each of the original gang of four design patterns, and how they are relevant to modern PHP and Laravel development. Written by a working developer who uses these patterns every day, you will easily be able to implement each pattern into your workflow and improve your development. Each pattern is covered with full examples of how it can be used. Too often design patterns are explained using tricky concepts, when in fact they are easy to use and can enrich your everyday development. Design Patterns in PHP and Laravel aims to break down tricky concepts into humorous and easy-to-recall details, so that you can begin using design patterns easily in your everyday work with PHP and Laravel. This book teaches you design patterns in PHP and Laravel using real-world examples and plenty of humor. What You Will Learn Use the original gang of four design patterns in your PHP and Laravel development How each pattern should be used Solve problems when using the patterns Remember each pattern using mnemonics Who This Book Is For People using Laravel and PHP to do their job and want to improve their understanding of design patterns.