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101 Things I Learned In Architecture School

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101 Things I Learned in Architecture School

101 Things I Learned in Architecture School Book
Author : Matthew Frederick
Publisher : Mit Press
Release : 2007
ISBN : 0262062666
Language : En, Es, Fr & De

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Book Description :

These 101 concise lessons in design, drawing, the creative process and presentation, provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum.

101 Things I Didn t Learn In Architecture School And Wish I Had Known Before My First Job

101 Things I Didn t Learn In Architecture School  And Wish I Had Known Before My First Job Book
Author : Sarah Lebner
Publisher : Unknown
Release : 2019-12-23
ISBN : 9780648693703
Language : En, Es, Fr & De

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Book Description :

An essential resource for students and graduates of architecture. This book offers 101 succinct lessons about construction basics, the business of architecture, and personal development. Readers understand concepts through 24 simple diagrams and friendly language that assumes no prior learning.

One Hundred and One Things I Learned in Architecture School

One Hundred and One Things I Learned in Architecture School Book
Author : Matthew Frederick
Publisher : MIT Press (MA)
Release : 2007-01-01
ISBN : 9780262562287
Language : En, Es, Fr & De

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Book Description :

Concise lessons in design, drawing, the creative process, and presentation, from the basics of "How to Draw a Line" to the complexities of color theory.

101 Things I Learned in Fashion School

101 Things I Learned    in Fashion School Book
Author : Matthew Frederick,Alfredo Cabrera
Publisher : Hachette UK
Release : 2010-05-20
ISBN : 0446568902
Language : En, Es, Fr & De

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Book Description :

The world of the fashionista is brought to vivid life with 101 introductory lessons on such topics as how a designer anticipates cultural trends and "sees" the fashion consumer, the workings of the fashion calendar, the ways a designer collection is conceived, the manufacture of fabric, fashion illustration, and more. Illustrated in the distinctly unique packaged style of the bestselling101 THINGS I LEARNED® IN ARCHITECTURE SCHOOL, this new book on fashion design will be a perfect book for any fashion school wannabe, a recent graduate, or even a seasoned professional.

101 Things I Learned in Urban Design School

101 Things I Learned   in Urban Design School Book
Author : Matthew Frederick,Vikas Mehta
Publisher : Crown
Release : 2018-04-03
ISBN : 0451496701
Language : En, Es, Fr & De

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Book Description :

Providing unique, accessible lessons on urban design, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. Students of urban design often find themselves lost between books that are either highly academic or overly formulaic, leaving them with few tangible tools to use in their design projects. 101 Things I Learned® in Urban Design School fills this void with provocative, practical lessons on urban space, street types, pedestrian experience, managing the design process, the psychological, social, cultural, and economic ramifications of physical design decisions, and more. Written by two experienced practitioners and instructors, this informative book will appeal not only to students, but to seasoned professionals, planners, city administrators, and ordinary citizens who wish to better understand their built world.

101 Things I Learned in Business School

101 Things I Learned    in Business School Book
Author : Michael W. Preis
Publisher : Hachette UK
Release : 2010-05-20
ISBN : 0446569569
Language : En, Es, Fr & De

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Book Description :

101 THINGS I LEARNED® IN BUSINESS SCHOOL will cover a wide range of lessons that are basic enough for the novice business student as well as inspiring to the experienced practitioner. The unique packaging of this book will attract people of all ages who have always wondered whether business school would be a smart career choice for them. Judging by the growing number of people taking the GMATs (the entrance exam for business school) each year, clearly more people than ever are thinking about heading in this direction. Subjects include accounting, finance, marketing, management, leadership, human relations, and much more - in short, everything one would expect to encounter in business school. Illustrated in the same fun, gift book format as 101 THINGS I LEARNED® IN ARCHITECTURE SCHOOL, this will be the perfect gift for a recent college or high school grad, or even for someone already well-versed in the business world.

101 Things I Learned in Fashion School

101 Things I Learned   in Fashion School Book
Author : Alfredo Cabrera,Matthew Frederick
Publisher : Crown
Release : 2021-08-31
ISBN : 1524761990
Language : En, Es, Fr & De

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Book Description :

A guide to surviving and thriving in fashion school, from an award-winning fashion designer and illustrator Success in fashion school requires more than a passion for fashion. It calls for the student to understand the cultural forces that shape what we wear and why we wear it; to develop a wide range of practical, aesthetic, and intellectual skills; and to work hands-on. This accessible guide assists the aspiring fashion designer on this journey with unique illustrated lessons on such topics as: • how to identify the target customer, set priorities, select fabrics, and integrate details • how to measure the human form, cut fabric, and pivot a dart • why you haven’t designed a garment if you don’t know how it will be made • how the nuclear bomb dropped on Hiroshima reshaped our understanding of fashion • illustration fundamentals, including proportions, poses, lighting, and rendering • practical information on the industry, including key terms, who does what in the industry, and the workings of the fashion calendar Written by an experienced fashion designer, illustrator, and instructor, 101 Things I Learned® in Fashion School is an essential resource for beginning fashion students, recent graduates, experienced professionals, and anyone looking for a deeper understanding of how and why the clothes we wear—or choose not to wear—are designed and made.

101 Things I Learned in Film School

101 Things I Learned   in Film School Book
Author : Neil Landau,Matthew Frederick
Publisher : Crown
Release : 2021-01-12
ISBN : 1524762016
Language : En, Es, Fr & De

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Book Description :

An illustrated, accessible introduction to filmmaking from an award-winning Hollywood producer, screenwriter, film school professor, and script consultant to major movie studios Anyone with a cellphone can shoot video, but creating a memorable feature-length film requires knowledge and mastery of a wide range of skills, including screenwriting, storytelling, directing, visual composition, and production logistics. This book points the aspiring filmmaker down this complex learning path with such critical lessons as: • how to structure a story and pitch it to a studio • ways to reveal a story’s unseen aspects, such as backstory and character psychology • the difference between plot, story, and theme • why some films drag in Act 2, and what to do about it • how to visually compose a frame to best tell a story • how to manage finances, schedules, and the practical demands of production Written by an award-winning producer, screenwriter, film school professor, and script consultant to major movie studios, 101 Things I Learned® in Film School is an indispensable resource for students, screenwriters, filmmakers, animators, and anyone else interested in the moviemaking profession.

101 Things I Learned in Product Design School

101 Things I Learned   in Product Design School Book
Author : Sung Jang,Martin Thaler,Matthew Frederick
Publisher : Crown
Release : 2020-10-13
ISBN : 0451496744
Language : En, Es, Fr & De

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Book Description :

An engaging, enlightening, and cleverly illustrated guide to product design, written by experienced professional designers and instructors. Products are in every area of our lives, but just what product designers do and how they think is a mystery to most. Product design is not art, engineering, or craft, even as it calls for skills and understandings in each of these areas—along with psychology, history, cultural anthropology, physics, ergonomics, materials technology, marketing, and manufacturing. This accessible guide provides an entry point into this vast field through 101 brief, illustrated lessons exploring such areas as • why all design is performed in relation to the body • why every product is part of a system • the difference between being clever and being gimmicky • why notions of beauty are universal across cultures • how to use both storytelling and argument to effectively persuade Written by three experienced design instructors and professionals, 101 Things I Learned® in Product Design School provides concise, thoughtful touch points for beginning design students, experienced professionals, and anyone else wishing to better understand this complex field that shapes our lives every day.

101 Things I Learned in Law School

101 Things I Learned   in Law School Book
Author : Vibeke Norgaard Martin,Matthew Frederick
Publisher : Crown
Release : 2019-08-06
ISBN : 1524762032
Language : En, Es, Fr & De

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Book Description :

A provocative, accessible, and cleverly illustrated guide to legal principles and practice, by a law instructor and internationally experienced attorney This might be the most useful book law students ever read. Not because it contains the details of case law, but because it teaches them how to think like a lawyer. From the fundamentals of effective argument to the principles, structures, and assumptions underlying our legal system, 101 Things I Learned® in Law School makes the impenetrable clear and the complex understandable. Illustrated lessons summarize landmark cases and illuminate a fascinating range of questions, including: • What is the difference between honesty and truthfulness? • Why is circumstantial evidence often better than direct evidence? • How does one find the proper sources to substantiate a legal argument? • Why do states deliberately pass unconstitutional laws? • How can testimony from a hostile witness be helpful? Written by an internationally experienced attorney and law instructor, 101 Things I Learned® in Law School is a concise, highly readable resource for law students, graduates, professionals, and anyone else fascinated--or confused--by our legal system.

101 Things I Learned in Business School Second Edition

101 Things I Learned   in Business School  Second Edition  Book
Author : Michael W. Preis,Matthew Frederick
Publisher : Crown
Release : 2021-04-13
ISBN : 1524761931
Language : En, Es, Fr & De

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Book Description :

An informatively illustrated guide to business principles by a professor, entrepreneur, consultant, executive, and Harvard Business School graduate. Success in business—and in business school—calls for a broad knowledge base and the ability to turn it into action. This accessible book provides a thorough grounding in the principles most essential to the study and practice of business, from corporate organization to maintaining customer satisfaction. Lessons include: • key elements of organizational philosophy, structure, culture, and behavior • ways to grow a business in new and existing markets • why fast-growing companies may be chronically short on cash • how to manage and interpret data when weighing a decision • how to run a meeting most effectively • how social and environmental responsibility can be good for business 101 Things I Learned® in Business School will appeal to students seeking traction in a demanding curriculum, to self-made entrepreneurs looking to improve their business practices, and to seasoned professionals seeking a refresher on core principles.

101 Things I Learned in Advertising School

101 Things I Learned   in Advertising School Book
Author : Tracy Arrington,Matthew Frederick
Publisher : Crown
Release : 2018-04-03
ISBN : 0451496728
Language : En, Es, Fr & De

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Book Description :

Providing unique, accessible lessons on advertising, this title in the bestselling 101 Things I Learned® series is a perfect resource for students, recent graduates, general readers, and even seasoned professionals. The advertising industry is fast paced and confusing, and so is advertising school. This installment in the 101 Things I Learned® series is for the student lost in a sea of jargon, data, and creative dead-ends. One hundred and one illustrated lessons offer thoughtful, entertaining insights into consumer psychology, media, audience targeting, creativity, and design, illuminating a range of provocative questions: Why is half of advertising bound to fail? Why should a mug in an ad be displayed with its handle to the right? How did the ban on cigarette advertising create more smokers? Why do people fall for propaganda? When doesn’t sex sell? Written by an experienced advertising executive and instructor, 101 Things I Learned® in Advertising School is sure to appeal to students, to seasoned professionals seeking new ways to craft an ad campaign, and to small-business owners looking to increase awareness of their brand.

101 Things I Learned in Culinary School Second Edition

101 Things I Learned   in Culinary School  Second Edition  Book
Author : Louis Eguaras,Matthew Frederick
Publisher : Crown
Release : 2020-05-12
ISBN : 1524761958
Language : En, Es, Fr & De

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Book Description :

An informative, illustrated guide to food, cooking, and the culinary profession by a former White House chef—now in a revised second edition featuring 50% new material “This book is all meat with no fat. . . . Sure to surprise and enlighten even the most informed gourmands.”—Publishers Weekly (starred review), on the first edition of 101 Things I Learned® in Culinary School A chef must master countless techniques, memorize a mountain of information, and maintain a Zen master’s calm. This book illuminates the path to becoming a culinary professional by sharing important kitchen fundamentals and indispensable advice, including • practical how-tos, from holding a knife to calibrating a thermometer to creating a compost pile • ways to emphasize, accent, deepen, and counterpoint flavors • why we prefer a crisp outside and tender inside in most foods • understanding wine labels and beer basics • how to narrow innumerable culinary options to a manageable few, whether selecting knives, oils, thickeners, flours, potatoes, rice, or salad greens • how a professional kitchen is organized and managed to maintain its mission Written by a culinary professor and former White House chef, 101 Things I Learned® in Culinary School is a concise, highly readable resource for culinary students, home chefs, casual foodies, and anyone else trying to find their way around—or simply into—the kitchen.

101 Things I Learned in Engineering School

101 Things I Learned    in Engineering School Book
Author : Matthew Frederick,John Kuprenas
Publisher : Hachette UK
Release : 2013-05-21
ISBN : 1455509795
Language : En, Es, Fr & De

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Book Description :

In this unique primer, an experienced civil engineer and instructor presents the physics and fundamentals that underlie the many fields of engineering. Far from a dry, nuts-and-bolts exposition, however, 101 THINGS I LEARNED® IN ENGINEERING SCHOOL probes real-world examples to show how the engineer's way of thinking can-and sometimes cannot-inform our understanding of how things work. Questions from the simple to the profound are illuminated throughout: Why shouldn't soldiers march across a bridge? Why do buildings want to float and cars want to fly? What is the difference between thinking systemically and thinking systematically? How can engineering solutions sympathize with the natural environment? Presented in the familiar, illustrated format of the popular 101 THINGS I LEARNED® series, 101 THINGS I LEARNED® IN ENGINEERING SCHOOL offers an informative resource for students, general readers, and even experienced engineers, who will discover within many provocative new insights into familiar principles.

An Architectural Approach to Level Design

An Architectural Approach to Level Design Book
Author : Christopher W. Totten
Publisher : CRC Press
Release : 2014-06-12
ISBN : 1466585420
Language : En, Es, Fr & De

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Book Description :

Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Architectural Approach to Level Design

Architectural Approach to Level Design Book
Author : Christopher W. Totten
Publisher : CRC Press
Release : 2019-04-25
ISBN : 1351116282
Language : En, Es, Fr & De

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Book Description :

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics Explores how historical structures can teach us about good level design Shows how to use space to guide or elicit emotion from players Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journals Bringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.

Millennials in Architecture

Millennials in Architecture Book
Author : Darius Sollohub
Publisher : University of Texas Press
Release : 2019-06-28
ISBN : 1477318577
Language : En, Es, Fr & De

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Book Description :

Much has been written about Millennials, but until now their growing presence in the field of architecture has not been examined in-depth. In an era of significant challenges stemming from explosive population growth, climate change, and the density of cities, Millennials in Architecture embraces the digitally savvy disruptors who are joining the field at a crucial time, as it grapples with the best ways to respond to a changing physical world. Taking a clear-eyed look at the new generation in the context of the design professions, Darius Sollohub begins by situating Millennials in a line of generations stretching back to early Modernism, exploring how each generation negotiates the ones before and after. He then considers the present moment, closely evaluating the significance of Millennial behaviors and characteristics (from civic-mindedness to collaboration, and time management in a 24/7 culture), all underpinned by fluency in the digital world. The book concludes with an assessment of the profound changes and opportunities that Millennial disruption will bring to education, licensure, and firm management. Encouraging new alliances, Millennials in Architecture is an essential resource for the architectural community and its stakeholders.

Architectonics of Game Spaces

Architectonics of Game Spaces Book
Author : Andri Gerber,Ulrich Götz
Publisher : transcript Verlag
Release : 2020-03-31
ISBN : 3839448026
Language : En, Es, Fr & De

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Book Description :

What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate.

A Playful Production Process

A Playful Production Process Book
Author : Richard Lemarchand
Publisher : MIT Press
Release : 2021
ISBN : 0262045516
Language : En, Es, Fr & De

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Book Description :

"Authored by one of the most prominent game designers in the world, A Playful Production Process teaches people how to develop interactive media in a productive and healthy manner"--

Business Architecture Management

Business Architecture Management Book
Author : Daniel Simon,Christian Schmidt
Publisher : Springer
Release : 2015-04-22
ISBN : 3319145711
Language : En, Es, Fr & De

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Book Description :

This book presents a comprehensive overview of enterprise architecture management with a specific focus on the business aspects. While recent approaches to enterprise architecture management have dealt mainly with aspects of information technology, this book covers all areas of business architecture from business motivation and models to business execution. The book provides examples of how architectural thinking can be applied in these areas, thus combining different perspectives into a consistent whole. In-depth experiences from end-user organizations help readers to understand the abstract concepts of business architecture management and to form blueprints for their own professional approach. Business architecture professionals, researchers, and others working in the field of strategic business management will benefit from this comprehensive volume and its hands-on examples of successful business architecture management practices. ​